Summary
- Lt. Hammerman is the main antagonist of Boom Beach.
- He is the commander of the Blackguard.
- The Blackguard is a military force that is attempting to take over the islands of the Archipelago and illegally enslave its inhabitants. The player was sent to the Archipelago to stop the Blackguard from taking control of it.
- It is unknown how the Blackguard takes over free villages because their army cannot be seen in action.
- Lt. Hammerman has 10 bases scattered across the map and are known as Hammerman's HQ. These seem to be his command centers overseeing his conquest.
- These bases are not limited in the types and number of defenses it may have like players' bases are.
- There are also unique weapons which are used in these bases various times.
Appearance
- He has black/brown hair, a square nose, cubic ears, a scarred left eye and always frowns.
- He appears to be relatively short.
- He wears a Black uniform with red pauldrons and the insignia of a Navy Lieutenant.
- His belt, cap and above his top left pocket have what appears to be the Blackguard symbol.
Boss Base Statistics
Base's XP Level | Base's HQ Level | Radar Level Required |
MMG's | Super Mortars |
Gold Reward^ |
Wood Reward |
Stone Reward |
Iron Reward |
---|---|---|---|---|---|---|---|---|
10 | 5 | 4 | none | none | 28,875 | 20,700 | 1,590 | 495 |
20 | 7 | 5 | none | none | 42,750 | 29,250 | 14,000 | 1,980 |
25 | 10 | 7 | none | 1 | 45,750 | 31,500 | 6,600 | 833 |
30 | 13 | 9 | none | none | 40,500 | 27,300 | 12,600 | 1,485 |
35 | 19 | 11 | none | none | 71,250 | 45,000 | 21,200 | 2,700 |
40 | 14 | 13 | none | 2 | 69,750 | 52,650 | 37,800 | 16,500 |
45 | 15 | 15 | none | none | 135,000 | 107,250 | 99,000 | 90,750 |
50 | 18 | 17 | 2 | none | 225,000 | 150,000 | 132,500 | 112,500 |
55 | 19 | 19 | 1 | 1 | 126,000 | 97,500 | 90,000 | 82,500 |
60 | 20 | 20 | 2 | 2 | 135,000 | 107,250 | 99,000 | 90,750 |
^ a is your Attack Cost when you first scout the base. When you destroy the base, you receive the normal Gold reward plus your Attack Cost at the time you scouted the base. Like all islands, the Resource reward will not increase after the base has been scouted.
Power Stone Rewards
Boss bases drop fixed numbers of Power Stones when destroyed, and you have additional chances to get more Power Stones from the usual chance which is explained on our Power Stone page.
Base's XP Level | Power Stone Type Awarded | Guaranteed Fragments | Guaranteed Shards | Guaranteed Crystals |
---|---|---|---|---|
10 | Life | 4 | 1 | 1 |
20 | Magma | 4 | 2 | 1 |
25 | Magma | 4 | 3 | 1 |
30 | Magma | 5 | 3 | 2 |
35 | Life | 5 | 4 | 2 |
40 | Magma | 5 | 4 | 2 |
45 | Ice | 6 | 4 | 2 |
50 | Magma | 6 | 5 | 2 |
55 | Ice | 7 | 5 | 2 |
60 | Ice | 7 | 6 | 3 |
Map of the Archipelago with the locations of all of Hammerman's Bases
View the full-size image here
Boss Base Strategies
This page/section is outdated due to an update by Supercell.
You can help the Boom Beach Wiki by updating it. |
Reason: The level 10, 20 and 45 bases have been replaced. Some of the defenses' levels may have changed.
Hammerman's HQ 1 (XP Level 10) | |
Buildings: |
Total Number of Buildings: 10 |
Strategy
Recommended Army Composition: 2+ Heavies and 16+ Riflemen Walkthrough: First destroy or weaken a Mortar with Artillery. Be sure to hit the Bunker as well. Then use Heavies as a meat shield with Riflemen behind them and take out the MMG 9000. Then, Flare your Troops out of range of the other Mortar and take out the Headquarters.
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Hammerman's HQ 2 (XP Level 20) | |
Buildings: |
Total Number of Buildings: 21 |
Strategy
Recommended Army Composition: 4+ Heavies & 12+ Zookas Walkthrough: First use a few Artillery to destroy or weaken the Cannons on one side of the Headquarters. Then send out your Heavies on the far edge of the beach to soak up the Mines and distract the Machine Guns. Send out all your Zookas behind them to destroy the Machine Guns. Then use Flares to make your way to the MMG 9000 and destroy them. Make your way to the HQ and take out the remaining Cannons in range of you on that side. Destroy the HQ and receive your rewards.
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Hammerman's HQ 3 (XP Level 25) | |
Buildings:
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Total Number of Buildings: 23 |
Strategy
Recommended Army Composition: 15+ Warriors Walkthrough: Deploy your Warriors on the right side of the beach. Take out the Sniper Tower, then take down as many Supplies as you can before receiving fire from the Flamethrowers. Put a Medkit near the back of both Flamethrowers and Flare your Warriors to the HQ. They should run through the flames while getting healed by the Medkit. Shock Bomb the Super Mortar as many times as possible to prevent it from demolishing your Warriors as they take down the HQ. | |
Alternate Strategy
Recommended Army Composition: 15+ Warriors Walkthrough: Deploy your Warriors on the left side of the beach. Flare them to the leftmost corner of the base to avoid most of the Mines. Use Medkits to heal up your Warriors if necessary. Then Flare them to the Super Mortar. Its projectiles shouldn't be able to hit your Warriors doe to their very slow speed. Once your Warriors are close to the Super Mortar, place a Shock Bomb in between the Super Mortar and the Machine Guns. Let your Warriors destroy the Super Mortar. As soon as that's done, Flare your Warriors to the Headquarters and let them take it down.
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Hammerman's HQ 4 (XP Level 30) | |
Buildings:
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Total Number of Buildings: 29 |
Strategy
Recommended Army Composition: 15+ Warriors Walkthrough: Use Gunboat Weaponry to destroy the two Flamethrowers. Deploy your Warriors on the left side of the beach and Flare them to the leftmost Supplies. Let your Warriors destroy the Supplies and Supplies until they come under fire from the Rocket Launchers. At that point, Flare your Warriors to the HQ and Shock the Rocket Launchers and wait for your Warriors to destroy the HQ.
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Hammerman's HQ 5 (XP Level 35) | |
Buildings:
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Total Number of Buildings: 12 |
Strategy
Recommended Army Composition: 10+ Tanks Walkthrough: Use Gunboat Weaponry to destroy the right Cannon and the Boom Mine next to it. Deploy your Tanks on the right edge of the right beach. Flare them beside where the Cannon was. Then, Flare the Headquarters making sure you are out of range of everything but the Rocket Launchers. You may want to Medkit the Tanks or Shock Bomb the Rocket Launchers as they fire on your Tanks while they are destroying the Headquarters.
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Hammerman's HQ 6 (XP Level 40) | |
Buildings:
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Total Number of Buildings: 34 |
Strategy
Recommended Army Composition: 30+ level 6+ Warriors Walkthrough: First, Barrage the top Boom Mines. Then deploy all your Warriors on the right side of the beach. Let them run to the right side of the base. Shock the the right Super Mortar when it turns towards your Warriors. Wait for your Warriors to destroy the Sniper Towers and Supplies. Then Flare your Warriors to the HQ. Shock the Cannons and the right Super Mortar and wait for your Warriors to take down the HQ.
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Hammerman's HQ 7 (XP Level 45) | |
Buildings:
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Total Number of Buildings: 178 |
Strategy
Recommended Army Composition: Heavy-Zooka Walkthrough: If possible, destroy the Doom Cannon. Regardless, deploy your troops on the left side of the beach. Destroy the first few rows of buildings, then Flare into the corner near the Cannons. Use Shock Bombs and Smoke Screens (if available). As your troops approach the Rocket Launcher, use a Shock Bomb to stop it, the Shock Blaster, and the nearby Boom Cannons. They should be destroyed quickly. Then, attack the HQ from the top side, being sure to avoid the Lazor Beam (it is recommended to check its range during a scout).
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Hammerman's HQ 8 (XP Level 50) | |
Buildings:
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Total Number of Buildings: 28 |
Strategy
Recommended Army Composition: 35+ level 10+ Warriors Walkthrough: Barrage the middle of the Headquarters and the top Boom Cannon on one side of the base. Deploy your Warriors on that side of the beach and use Flares to get your Warriors to run to the top corner. Then, Flare your Warriors to the Headquarters and use a few Smoke Screens to get on it. As the Smoke Screen covering your Warriors on the Headquarters wears off, Shock as many nearby Defenses as possible, and destroy the Headquarters.
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Hammerman's HQ 9 (XP Level 55) | |
Buildings:
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Total Number of Buildings: 38 |
Strategy
Recommended Army Composition: 42+ level 12+ Warriors Walkthrough: Deploy all of your Warriors and Flare them to the Machine Gun. Use Smoke Screens to hide your Warriors from the Machine Gun. Then Flare your Warriors to the Headquarters and make a path of Smoke Screens to the HQ. Use a Medkit if required. When the Smoke Screen on the HQ dissipates, use a Shock Bomb on the Super Mortar and MMG as many times as possible while your Warriors take down the Headquarters.
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Hammerman's HQ 10 (XP Level 60) | |
Buildings:
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Total Number of Buildings: 71 |
Strategy
Recommended Army Composition: 56+ level 14+ Warriors, 90+ Initial Gunboat Energy Walkthrough: Use two Barrages to clear the Mines and Boom Mines on the right end of the beach. Use a few Artillery to trigger the Mines on the right side of the W design near the MMGs. Then, pre-Smoke the beach, Flare the far right Machine Gun, and deploy all your Warriors on the right end of the beach. When your Warriors reach the Machine Gun, Flare them to the Headquarters and cover them with Smoke Screens as they run to it. As the Smoke Screen covering the Warriors on the Headquarters dissipates, Shock Bomb the Super Mortars and MMGs. Your Warriors will take down the Headquarters easily. Congratulations! You have beaten Lt. Hammerman!
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Hammerman Strikes Back
Hammerman Strikes back is an Event in which Lt. Hammerman attacks you! Defend your base from his attacks and earn rewards. Learn more on the Hammerman Strikes Back page.
Imitation Game
The Imitation Game is an Event in which Lt. Hammerman has copied the best player bases in the Archipelago! Defeat his bases to earn rewards. Learn more on the Imitation Game page.
Quotes
- "I am Lieutenant Hammerman of the Blackguard. These islands belong to us now. We'll crush your puny base!" - Before Hammerman's first attack on the player's base
- "So you beat back my scouts... next time, I won't make it a fair fight!" - After Hammerman's first (failed) attack on the player's base
- "I'm Lt. Hammerman and I'm taking over this village! Soon, you too will be my slave! MUAHAHAHAH!" - When the Blackguard invades a Freed Village for the first time
- "Grab all Power Stones! Drop everything else and let's get out of here!" - When the player defeats a Blackguard Base for the first time
- "Behold, the Super Mortar 3000! It will shred your troops to ribbons! Mwahahahahaha!" - When the player discovers Hammerman's level 25 HQ
- "No! That's unfair, you used some kind of trick to destroy my Super Mortar 3000! I won't let it fall into your dirty rebel hands. Men, burn the wreckage and the blueprints!" - After the player destroys Hammerman's level 25 HQ
- "Now you'll see what happens when you mess with the Blackguard. Prepare yourself!" -When the player discovers Hammerman's level 30 HQ
- "You idiot! You're trampling the ruins of your ally's base! Yes, I took this base from the famous General Zhao. Next time, I'll pay you a visit!" - After the player destroys Hammerman's level 30 HQ
- "This holy island had lots of statues for us to smash, and native shamans to drive into the sea!" - When the player discovers Hammerman's level 35 HQ
- "So you're angry now? Good! I sacrificed one base to win the psychological battle! Next time we meet, I'll have another surprise waiting for you..." - After the player destroys Hammerman's level 35 HQ
- "Yes, IT'S BACK! We have Super Mortar 3000 production back online at twice the rate!" - When the player discovers Hammerman's level 40 HQ
- "No! How can it be! I planned this base perfectly, and now it's a burning ruin! At least with all the mines we planted, nobody's going to be safe on that island again!" - After the player destroys Hammerman's level 40 HQ
- "Say hello to two of my best friends. I've decided to call them both Massacre Machine Gun 9000." - When the player discovers Hammerman's level 50 HQ
- "My ears are still ringing! How did your troops not run away from that terrifying sound? Give my respect to your troops, and let them know they won't survive the next encounter!" - After the player destroys Hamerman's level 50 HQ
- "Together, my two superweapons make a nasty combo! Get ready for some pain!" - When the player discovers Hammerman's level 55 HQ.
- "This is impossible! I've pored over every handbook and manual on defensive strategy... and you still beat me! I have no option but to use strength in numbers to CRUSH you!" - After the player destroys Hammerman's level 55 HQ
- "I will accept your surrender now. A Quadra Combo of superweapons cannot be beat!" - When the player discovers Hammerman's level 60 HQ.
- "Time to change tactics. I'm done building bases, from now on I'm going full offense! My fleet will hunt you down and crush your puny base!" - After the player destroys Hammerman's level 60 HQ
- "It's payback time! Tell me where your puny base is, and I'll crush it!" - When Lt. Hammerman appears on the Archipelago in the Hammerman Strikes Back event
- "Enough light probing. Time for a full frontal assault!" - When you defeat the 2nd stage of Hammerman Strikes Back
- "I could swear your base was right here... show your face and I'll smash it!" - When you defeat the 4th stage of Hammerman Strikes Back
- "Are you ready to get steamrolled?" - When you defeat the 6th stage of Hammerman Strikes Back
- "I've copied the most formidable mercenary bases of the Archipelago! You'll never defeat them!" - When Lt. Hammerman appears on the Archipelago in the Imitation Game event
- "Hmph. The next base will make you beg for mercy!" - When you defeat the 2nd stage of Imitation Game
- "You may have taken down a few, but this is far from over. You'll be defeated soon enough!" - When you defeat the 4th stage of Imitation Game
- "I admire your tenacity, but this is as far as you get. Witness the ultimate base!" - When you defeat the 6th stage of Imitation Game
- "Curses! I will find even stronger bases next week!" - When you defeat the 7th stage of Imitation Game
Trivia
- It seems Lt. Hammerman is obsessed with Statues and Power Stones because of their mystical powers.
- Lt. Hammerman's bases drop 5 Victory Points when destroyed. The amount never changes.
- Un-discovered Hammerman bases are covered in clouds. Tapping will say, 'Suspicious activity reported in this region!'
- After you defeat one of his bases, various freed villages around your Archipelago will put on a fireworks show. Normally when you reclaim a village, only the village that you freed will shoot fireworks.
- It seems that Lt. Hammerman is in need of a promotion, considering that he appears to be the lower ranked one of the two Blackguard officers in the game (lower than Colonel Gearheart; Dr. T doesn't appear to carry a military rank). He does, however, refer to the High Command that he will have to report to after the player destroys his level 60 base.
- Despite being a higher level, Lt. Hammerman's Levels 55 and 60 bases give less loot than his Level 50 one.
- Although the quote after the player destroys his level 60 base is referring to the Hammerman Strikes Back event, almost all players have already played the Hammerman Strikes Back event (available at HQ level 15) before destroying his level 60 base (available at HQ level 20).
- Although Lt. Hammerman's Headquarters appears to have machine gun slits, they do not ever attack troops.
- There's an achievement which is called Payback that gives a total of 175 diamonds upon destroying all of his ten bases on the Archipelago.
- In an update by the Boom Beach Development Team, Hammerman bases 10 and 20 are now no longer controlled by Hammerman. The HQ 10 and 20 are controlled by Dr.T.
de:Lt. Hammerman