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| Level 1 | Level 2 | Level 3 | Level 4 | Level 5-6 | Level 7 |
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| Level 8-9 | Level 10-13 | Level 14-20 | Level 21 | Level 22-28 |
Summary
- The Armory is used to upgrade Troops, Gunboat Weaponry, All Types of Mines and Prototype Troops
- Troops, Gunboat Weaponry and Mines requires Gold while Proto Troops requires Proto Token
- Armory also determines the level of Temporary Gunboat Abilities. They are unlocked at level 8.
- Originally Armory also determines the level of Prototype Troops, but this was removed with the HQ28 Update. Before that day they were unlocked at Armory level 13.
- Upgrading the Armory during an Prototype Troop Event doesn't had an effect on the levels of the Prototype Troops.
Upgrading
- Armory upgrades can be performed in tandem with normal building upgrades, and do not require your villagers to work on them.
- The Armory can only perform one upgrade at a time.
- While this is underway, it is not possible to perform other upgrades within or on the Armory itself. Likewise, upgrading the Armory will prevent it from functioning.
- Originally Prototype Troop upgrades will take place immediately when enough tokens are collected from events. The Armory's status will not interfere with this.
Old UI from the Armory
- Once an Armory upgrade is completed, it is applied immediately.
- Gunboat weaponry, troops and mines will benefit accordingly. The latter two do not require any form of replacement.
- Temporary Gunboat Abilities levels will auto-scale to the Armory's level.
- From June until October 2025 Prototype Troops could be upgraded on their own exclusive page inside the Armory.
Upgrade Differences
- Initially, the Armory consists of an open blue Quonset hut with a hatch on the roof where some bullets protrude from it, a pair of wooden steps out front. Several crates of ammunition are visible to the side, as well as a motor. The motor's pistons move while the Armory is upgrading something.
- At level 3, the Armory gains a ventilated roof, windows with metal coverings, as well as a stone floor with linings. The roof is much smoother, and several bullets are scattered on the ground near it.
- At level 4, the Armory's vent on its roof turns into a ventilation fan.
- At level 5, the Armory gains a new metal entrance with closed metal doors and a small metallic ramp.
- At level 8, the Armory gains a new metal extension to its right, where several green missiles packed into a cart, apparently that of the Barrage, protrude from it. The crates of ammunition are moved towards the front of the Armory, and the base of the Armory's entrance is reinforced with steel footings. There is also a caution design found just before the metal doors.
- At level 14, the Armory gains an extension to the roof where several blue portions appear on top of the original roof.
- At level 21, the Armory is overhauled. The entrance appears to have changed from a metal door to metal shutters. The crates containing ammunition and Barrage missiles, as well as the motor are removed. The front is reinforced with some pins, there are two vents and two hatches on the roof of the Armory, and the side that once housed ammunition gains caution designs on its edge. When the Armory is upgrading something, the hatches open to reveal what appears to be spinning gears, and a light is visible from the opening.
- At level 22, two stacks, each containing a metal grate and two blue exit tubes, are added on top of the existing vents. A conveyor belt is now added to the opening, though it is inanimate. A crate of ammunition is added outside the Armory.
Trivia
- In the beta version, this building was known as the Combat Academy.
- When a Troop upgrade finishes while the player's Landing Craft are loaded with the said troop, several of them will get out of the Landing Craft and walk across the island and back onto the Landing Craft.
- There's an achievement which is called Outfitter that gives a total of 60 diamonds upon finishing 235 Armory upgrades.
Statistics
| HQ Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Number Available |
0 |
| Building Size |
|---|
| 4x4 |
Max Unit Level by Armory Level
| Unit | Armory Level | |||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | |
| Rifleman | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| Heavy | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| Zooka | - | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
| Warrior | - | - | - | - | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 |
| Tank | - | - | - | - | - | - | - | - | 2 | 3 | 4 | 5 | 6 | 7 | 9 | 10 | 11 | 12 | 13 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 |
| Medic | - | - | - | - | - | - | - | - | - | - | - | - | - | 2 | 4 | 5 | 6 | 8 | 9 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 |
| Grenadier | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 2 | 4 | 6 | 8 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
| Scorcher | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 3 | 6 | 8 | 9 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
| Laser Ranger | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 2 | 3 | 5 | 6 | 8 | 10 | 12 | 13 | 14 | 15 |
| Cryoneer | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 |
| Bombardier | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 2 | 3 | 5 | 5 | 6 | 7 | 8 | 9 |
| Mech | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 2 | 4 | 6 | 7 | 8 | 9 | 10 | 11 |
| Rocket Choppa* | - | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| Artillery | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| Flare | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 | 7 |
| Medkit | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| Shock Bomb | - | - | - | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 5 | 5 | 6 | 6 | 6 | 6 | 6 | 7 | 7 | 7 | 7 | 8 | 8 |
| Barrage | - | - | - | - | - | - | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
| Smoke Screen | - | - | - | - | - | - | - | - | - | - | - | - | - | 2 | 3 | 4 | 5 | 6 | 6 | 6 | 6 | 6 | 6 | 7 | 8 | 8 | 8 | 8 |
| Critters | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 4 | 7 | 7 | 7 | 8 | 9 | 10 | 11 | 12 | 13 |
| Mine | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 22 | 23 | 24 | 25 | 26 | 27 | 28 |
| Boom Mine | - | - | - | - | - | - | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 |
| Shock Mine | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | - | 3 | 5 | 7 | 7 | 8 | 8 | 9 | 9 |
| Prototype Troops* | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 |
*Marked Troops requires certain Conditions before they can be upgraded in the Armory:
-The Proto Troop Workshop is required to upgrade Proto Troops
-Headquarters Level 23 is required to upgrade the Rocket Choppa
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