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==General Information==
 
==General Information==
 
*Barbed Wire is a defensive structure that can appear on high-end [[Operation]]s.
 
*Barbed Wire is a defensive structure that can appear on high-end [[Operation]]s.
*Any troops walking in barbed wire will have their movement speed impaired and slowly lose health.
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*Any [[troops]] walking in barbed wire will have their movement speed impaired and slowly lose health.
 
*Barbed Wire has a base damage per second value of 80, but this damage is often increased by Ice [[Statue]]s present on the power base.
 
*Barbed Wire has a base damage per second value of 80, but this damage is often increased by Ice [[Statue]]s present on the power base.
*Barbed Wire is an invincible structure. It cannot be destroyed/damaged no matter what.
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*Barbed Wire is an invincible structure; no Troops, [[Gunboat Weaponry]], [[Hero Abilities]] or [[Sabotage]] can damage or destroy the fence.
   
 
==Offensive Strategy==
 
==Offensive Strategy==
*Keep in mind that the Barbed Wire cannot be destroyed, therefore you will either have to bypass it or deal with it.
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*Do not attempt to use [[Barrage]] or [[Artillery]] to destroy the fence. It will not work.
 
*When possible, find different routes that avoid barbed wire when using [[Zooka]]s.
 
*When possible, find different routes that avoid barbed wire when using [[Zooka]]s.
 
*If you have to go through the Barbed Wire, consider using [[Troop]]s other than [[Zooka]]s.
 
*If you have to go through the Barbed Wire, consider using [[Troop]]s other than [[Zooka]]s.
 
*If there is only a single row of fencing in a select area that must be crossed to carry on an attack, place a [[Medkit]] on the Barbed Wire as [[Troop]]s pass through. Examine the heal per second of your own [[Medkit]] before attempting as having a net loss could result in a failed attack.
 
*If there is only a single row of fencing in a select area that must be crossed to carry on an attack, place a [[Medkit]] on the Barbed Wire as [[Troop]]s pass through. Examine the heal per second of your own [[Medkit]] before attempting as having a net loss could result in a failed attack.
*Tanks and Scorchers often have less loss when dealing with them.
 
   
 
==Trivia==
 
==Trivia==
 
*Barbed Wire typically only appears in the highest level [[Operation]]s (Deep Cut and above), but it formerly appeared in the base named "Strange Attractors" all the way down to the Mambo Operation. Subsequently, the Barbed Wire was removed from the base.
 
*Barbed Wire typically only appears in the highest level [[Operation]]s (Deep Cut and above), but it formerly appeared in the base named "Strange Attractors" all the way down to the Mambo Operation. Subsequently, the Barbed Wire was removed from the base.
*The real-world Barbed Wire was invented in 1865 by Englishman Richard Newton.
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*The real-world barbed wire was invented by Michael Kelly in 1868 but was improved significantly by Joseph F. Glidden who received a patent for the modern version of it in 1874.
**In real life, it would have little effectiveness against mechanical troops as they can be easily ran over, although in the game [[Tank|Tanks]] and [[Scorcher|Scorchers]] are slowed down as usual. However, the damage dealt to them is usually marginal.
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*It is the only building that cannot be destroyed.
*It is the only non-decoration building that cannot be destroyed.
 
 
*[[Troop]]s that come in contact with the Barbed Wire will turn a bluish tint until they cease taking damage from the fence.
 
*[[Troop]]s that come in contact with the Barbed Wire will turn a bluish tint until they cease taking damage from the fence.
   

Latest revision as of 17:14, April 5, 2020

BarbedWire

General Information

  • Barbed Wire is a defensive structure that can appear on high-end Operations.
  • Any troops walking in barbed wire will have their movement speed impaired and slowly lose health.
  • Barbed Wire has a base damage per second value of 80, but this damage is often increased by Ice Statues present on the power base.
  • Barbed Wire is an invincible structure; no Troops, Gunboat Weaponry, Hero Abilities or Sabotage can damage or destroy the fence.

Offensive Strategy

  • Do not attempt to use Barrage or Artillery to destroy the fence. It will not work.
  • When possible, find different routes that avoid barbed wire when using Zookas.
  • If you have to go through the Barbed Wire, consider using Troops other than Zookas.
  • If there is only a single row of fencing in a select area that must be crossed to carry on an attack, place a Medkit on the Barbed Wire as Troops pass through. Examine the heal per second of your own Medkit before attempting as having a net loss could result in a failed attack.

Trivia

  • Barbed Wire typically only appears in the highest level Operations (Deep Cut and above), but it formerly appeared in the base named "Strange Attractors" all the way down to the Mambo Operation. Subsequently, the Barbed Wire was removed from the base.
  • The real-world barbed wire was invented by Michael Kelly in 1868 but was improved significantly by Joseph F. Glidden who received a patent for the modern version of it in 1874.
  • It is the only building that cannot be destroyed.
  • Troops that come in contact with the Barbed Wire will turn a bluish tint until they cease taking damage from the fence.
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