Ammo Supply
Buildings
- 1 Machine Gun
- 2 Mortars
- 11 Non-defensive Buildings
Base Statistics
- Total Buildings: 15
- Total Energy Available from Buildings: 42
- Total Energy Available from Non-defensive Buildings: 33
- Destroying a building will reduce the HQ's health by 5%
Strategy
Recommended Army Composition: Heavy-Rifle
Walkthrough: Damage or destroy the right Mortar with Artillery. Use any remaining Gunboat Energy to damage the other Mortar. Deploy your Troops on the bottom right side of the beach and let them destroy the Supplies. Destroy the remaining Mortars with your replenished Gunboat Energy, and also the Machine Gun if possible. Wait for your Troops to finish off the Machine Gun and then go for the Headquarters.
Alternate Strategy
Recommended Army Composition: Rifleman
Walkthrough: Begin by using Artillery to destroy or damage the Mortar on the left. Then, deploy all Riflemen on the right and left sides of the beach. Allow them to destroy all of the Supplies. With this Gunboat Energy, destroy the other Mortar and damage the Machine Gun if possible. The Riflemen should then be able to destroy the Machine Gun and finish off the Headquarters.