Ammo Supply II
Buildings
- 2 Machine Guns
- 4 Mines
- 14 Non-defensive Buildings
Base Statistics
- Total Buildings: 17
- Total Energy Available from Buildings: 48
- Total Energy Available from Non-defensive Buildings: 42
- Destroying a building will reduce the HQ's health by 4.375%
Strategy
Recommended Army Composition: Heavy-Rifle
Walkthrough: Damage or destroy the Machine Guns with Artillery. Aim for the space between the two Machine Guns so that both of them will be damaged. Deploy your Troops on the right side of the beach. Let them destroy the Supplies and Bunker. Destroy the Machine Guns with your replenished Gunboat Energy if necessary. After that, wait for your Troops to destroy the Headquarters.
Alternate Strategy
Recommended Army Composition: Rifleman
Walkthrough: Deploy one Landing Craft at the right, and one at the left. Using the Gunboat Energy from the buildings, use Artillery to destroy the Machine Guns, by aiming them in the space between. Even if one is not destroyed, the Rifleman should still be able to destroy it. There is then a free path to the Headquarters.