Assembly Required
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Buildings
- 3 Machine Guns
- 1 Mortar
- 5 Cannons
- 4 Non-defensive Buildings
Base Statistics
- Total Buildings: 14
- Total Energy Available from Buildings: 39
- Total Energy Available from Non-defensive Buildings: 12
- Destroying a building will reduce the HQ's health by 5.385%
Strategy
Recommended Army Composition: Riflemen
Walkthrough: Place a Shock Bomb in between the two Supplies that are in between the Machine Guns. The range of the Shock Bomb should affect the 3 Machine Guns and the Mortar. Deploy your Riflemen on the middle of the beach and let them attack the Machine Guns and Mortar. After destroying those four, Flare your Troops either to the Headquarters, or to the Cannons and then the Headquarters.
Alternate Strategy
Recommended Army Composition: Heavy-Zooka
Walkthrough: Begin by using Artillery to destroy the two Cannons closest to the beach. Then, deploy the Heavies followed a second later by the Zookas. As long as the Mortar doesn't take out the Zookas, you should be able to take out the Headquarters without any casualties.