Bad Call
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Buildings
- Headquarters
- 4 Sniper Towers
- 2 Machine Guns
- 2 Mortars
- 1 Flamethrower
- 1 Boom Cannon
- 3 Non-defensive Buildings
Base Statistics
- Total Buildings: 14
- Total Energy Available from Buildings: 39
- Total Energy Available from Non-defensive Buildings: 9
- Destroying a building will reduce the HQ's health by 5.385%
Strategy
Recommended Army Composition: Heavy-Zooka
Walkthrough: Destroy the Boom Cannon with Artillery and Barrage. Deploy your Troops and let them tear through the base. If you do not have enough Gunboat Energy to destroy the Boom Cannon, let your Troops destroy the Defenses on the right side to obtain some more.