Caged
Buildings
- Headquarters
- 3 Sniper Towers
- 1 Machine Gun
- 2 Cannons
- 1 Flamethrower
- 1 Boom Cannon
- 1 Rocket Launcher
- 6 Non-defensive Buildings
Base Statistics
- Total Buildings: 16
- Total Energy Available from Buildings: 45
- Total Energy Available from Non-defensive Buildings: 18
- Destroying a building will reduce the HQ's health by 4.667%
Strategy
Recommended Army Composition: Heavy-Zooka or Rifle-Zooka
Walkthrough: Barrage the Rocket Launcher and Boom Cannon, finishing them off with Artillery if necessary. Deploy all your Troops on the right beach. They should be able to sweep up without too much difficulty. Destroy the Cannon nearest the Headquarters with Artillery as soon as you can, and once the Machine Gun is destroyed, Flare your Troops to the right hand side of the Headquarters, where they can finish it off out of range of any remaining Defenses.
Alternate Strategy
Recommended Army Composition: Heavy-Zooka or Rifle-Zooka
Walkthrough: Again, Barrage the Rocket Launcher and Boom Cannon, finishing off with Artillery if necessary. Deploy all your Troops on the left beach instead, and as they approach the Sniper Tower, use a Shock Bomb to disable the Sniper Tower, Cannon and Flamethrower. Once the stated Defenses have been destroyed, Flare your Troops to the north of the Headquarters where, once again, they can finish if off out of range of any remaining Defenses.