Combo Breaker
Buildings
Base Statistics
- Total Buildings: 4
- Total Energy Available from Buildings: 9
- Total Energy Available from Non-defensive Buildings: 0
- Destroying a building will reduce the HQ's health by 20%
Strategy
Recommended Army Composition: Warriors
Walkthrough: Destroy the Flamethrower with Artillery. Deploy your Warriors and Flare them to the Cannon. Shock it as soon as they are within range of the Cannon. Use any remaining Gunboat Energy for Medkits and Artillery.
Alternate Strategy
Recommended Army Composition: Heavy-Zooka
Walkthrough: Destroy or damage the Cannon with Artillery. Deploy your troops and Flare them onto the Cannon. You will probably lose one or two heavies unless you have enough GBE to keep it shocked. Let them attack the Rocket Launcher and Flamethrower. Once the Heavies are in the Rocket Launcher's blind spot (which you can determine if starts aiming at your Zookas), heal your Zookas with a Medkit. The Flamethrower shouldn't be a large problem unless the Rocket Launcher wounds your Heavies enough. If so, either Shock it or heal them with a Medkit. If you don't have enough GBE, bring in Dr Kavan if you have him, which is unlikely. Let them destroy the HQ.