- 4 Sniper Towers
- 1 Machine Gun
- 3 Mortars
- 2 Cannons
- 1 Flamethrower
- 1 Rocket Launcher
- 6 Mines
- 3 Boom Mines
- 2 Shock Mines
- Total Buildings: 13
- Total Energy Available from Buildings: 36
- Total Energy Available from Non-defensive Buildings: 0
- Destroying a building will reduce the HQ's health by 5.833%
Recommended Army Composition: Heavies and Zookas
Walkthrough: Artillery or Barrage the Sniper Towers and deploy your troops. When the Heavies come into range of the Cannons, Shock them and the other defenses. Use Medkits if your Heavies are low on health. They should be able to destroy the defenses and then the base. Be aware of the line of Mines on the right, if your low-health Heavies or Zookas wander close to them use a Flare to direct them away. Also be aware of the Boom Mine on the right, although it is unlikely that your troops will wander that far.
Recommended Army Composition: TanksWalkthrough: Destroy the Cannons using the Artillery or Barrage. It must destroy the Boom Mines too. Deploy your Tanks on the right side of the beach. Let them destroy the remaining defenses and the Headquarters.