Double Trouble
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Buildings
- 2 Cannons
- 2 Flamethrowers
- 2 Rocket Launchers
- 4 Non-defensive Buildings
Base Statistics
- Total Buildings: 11
- Total Energy Available from Buildings: 30
- Total Energy Available from Non-defensive Buildings: 12
- Destroying a building will reduce the HQ's health by 7%
Strategy
Recommended Army Composition: Heavy-Zooka
Walkthrough: Destroy the Rocket Launchers with Artillery and Barrage. Then deploy your Troops, and Flare them to any Defense (you can collect some Gunboat Energy on the way). Shock all the Defenses. When the Shock Bomb expires, drop a Medkit, and let your Troops do the work!