- Total Buildings: 7
- Total Energy Available from Buildings: 18
- Total Energy Available from Non-defensive Buildings: 6
- Destroying a building will reduce the HQ's health by 11.667%
Recommended Army Composition: Zookas (or any army with Sgt. Brick)
Walkthrough: Outrange the Flamethrower using Zookas and/or Sgt. Brick, and take it down. Once the Flamethrower is destroyed, deploy any remaining troops you have on the left side, where the Sniper Towers cannot reach. You may find it useful to destroy the golden Hammerman Statue with Artillery, or Flare to the left of the Iron Mine, so that troops do not wander into the range of the snipers.