- 6 Sniper Towers
- 4 Machine Guns
- 1 Mortar
- 1 Cannon
- 7 Flamethrowers
- 2 Boom Cannons
- 10 Mines
- 5 Non-defensive Buildings
- Total Buildings: 27
- Total Energy Available from Buildings: 78
- Total Energy Available from Non-defensive Buildings: 15
- Destroying a building will reduce the HQ's health by 2.692%
Recommended Army Composition: Warriors
Walkthrough: Smoke the left side of the beach with 3 Smoke Screens. Barrage the Mines near the HQ. Deploy your Warriors and Flare them to the HQ, Smoking as appropriate. Shock the Machine Gun-Flamethrower group on the left side, the Boom Cannon on the bottom, and – if you have enough Gunboat Energy left – the Boom Cannon on the right. The base should go down soon after.
Walkthrough: Eliminate both Boom Cannons with Artillery and Barrage, and if possible, the Cannon as well. Deploy your troops on the left side, as close to the sea as possible to avoid getting hit by the Flamethrowers. Let your Tanks deal with the threats on the beach, then let them run through the base for a bit, shocking the Cannon if it is not destroyed and is starting to attack your Tanks. If your Tanks approach the group of Sniper Towers, Flare them back to the west side. Once the Cannon is taken down make sure that none of the Tanks are in range of the Sniper Towers by using a Flare south of the HQ. Any remaining Machine Guns should be harmless if executed correctly, and your Tanks will destroy the HQ easily.