Base Statistics

  • Total Buildings: 34
  • Total Energy Available from Buildings: 99
  • Total Energy Available from Non-defensive Buildings: 0
  • Destroying a building will reduce the HQ's health by 2.121%


Recommended Army Composition: Warriors

Walkthrough: First Flare from left beach to first Cannon in sight that will provide a straight track to the HQ. Smoke that Cannon and place smokes in a way to reach HQ. Then shock nearby Cannon after Smoke Screen fades away. The HQ should go down easily.

Alternate Strategy

Recommended Army Composition: Riflemen

Walkthrough: Throw a Flare in the grass corner below the Cannons before docking troops. Then dock troops and throw two Smoke Screens to cover your troops while they group up. Throw a final Flare in the top corner above the HQ and use 2-3 Smoke Screens to cover the Riflemen while they move up. As soon as your cover is about to lift, use remaining Gunboat Energy to launch Shock Bombs on nearby Cannons. Recommended: Landing Crafts should hold at least 15 troops and Riflemen level should be at least 12 for an easy win.

Second Alternate Strategy

Recommended Army Composition: Grenadiers

Walkthrough: Dock your boats to the right hand side. Because the Grenadiers out-range the Cannons, you can simply let them destroy the cannons on their way to the Headquarters. It is recommended that the Boom Mines on the right hand side should be cleared because the Boom Mines will kill a Grenadier in 1 trip.
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