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Quad Damage


16QuadDamage

Buildings

Base Statistics

  • Total Buildings: 7
  • Total Energy Available from Buildings: 18
  • Total Energy Available from Non-defensive Buildings: 0
  • Destroying a building will reduce the HQ's health by 11.667%

Strategy

Recommended Army Composition: Warriors and Heavies

Walkthrough: Destroy the Machine Gun on the right using Artillery. Then, deploy your troops on the right beach. Flare them to the right-most Rocket Launcher and let them destroy it. As they go down, Flare them to the next one on the left. Use Medkits when necessary. When the last Rocket Launcher is destroyed, Flare them to where the center Rocket Launchers used to be, and then the Headquarters. The remaining Machine Gun(s) should generally be out-classed.

Alternate Strategy

Recommended Army Composition: Heavy-Zooka

Walkthrough: Destroy the 2 Rocket Launchers in the right with Barrage and Artillery. Then, land your Heavies only first (and Sgt. Brick if you want to use her) on the left side of the beach. Destroy the Machine Gun on the left, then flare them to the top most Rocket Launcher on the left. After they destroy it, flare them to the last Rocket Launcher. As the last Rocket Launcher gets destroyed, deploy your Zookas on the beach and destroy the Headquarters. Support your troops with Flares, Shock Bombs and Medkits if needed.

Second Alternate Strategy

Recommended Army Composition: Warriors and Riflemen

Walkthrough: Destroy the 2 Rocket Launchers in the right with Barrage and Artillery. Then, land your Warriors only first (and Sgt. Brick if you want to use her) on the left side of the beach. Destroy the Machine Gun on the left, then flare them to the top most Rocket Launcher on the left. After they destroy it, flare them to the last Rocket Launcher. As the last Rocket Launcher gets destroyed, deploy your Riflemen on the beach and destroy the Headquarters. Support your troops with Flares, Shock Bombs and Medkits if needed.

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