- 3 Sniper Towers
- 4 Machine Guns
- 3 Mortars
- 3 Cannons
- 8 Flamethrowers
- 3 Boom Cannons
- 2 Rocket Launchers
- 2 Shock Launchers
- 25 Mines
- 5 Non-defensive Buildings
- Total Buildings: 34
- Total Energy Available from Buildings: 99
- Total Energy Available from Non-defensive Buildings: 15
- Destroying a building will reduce the HQ's health by 2.121%
Walkthrough: Destroy the three Boom Cannon with two Barrages (one on each side of the middle Boom Cannon) and a few Artillery strikes. Deploy your Tanks on the far left, but your Medics a bit farther behind so they don't get hurt too early. As the Tanks start shooting at the Rocket Launchers and Shock Launchers, use a Shock Bomb or two to speed things up. Also, avoid the nearest Cannon. When that's done, Flare to the top left corner, and let your Tanks kill the Sniper Towers, Machine Guns, and Flamethrowers.
Walkthrough: Destroy the three Boom Cannon with two Barrages (one on each side of the middle Boom Cannon). Two level 16 Barrages is sufficient in 90-95% of the cases if you shoot in the correct spots. Deploy Scorchers in the left corner and drop Critters on the front Shock Launcher. As the Scorcher progress into the base drop another pack of Critters on the first or second Shock Launcher and/or shock/shoot/critter Cannons. Enjoy the show.
Second Alternate Strategy
Walkthrough: This can be done with Critters only. Drop a Barrage on the uppermost Rocket Launcher, the two Flamethrowers next to the Machine Guns in front of the Headquarters (the Sniper Tower in the middle should be destroyed as well) and the rightmost Machine Gun. Drop Artillery on the leftmost Sniper Tower and Flamethrower touching each other. Drop more artillery on the 2 rightmost Boom Cannons, then drop a Shock Bomb in the rightmost Sniper Tower and immediately drop Critters on it. They should destroy the Sniper Tower and the Headquarters without being hit by anything else.