- 4 Sniper Towers
- 8 Machine Guns
- 4 Mortars
- 3 Cannons
- 4 Flamethrowers
- 3 Boom Cannons
- 2 Shock Launchers
- 12 Boom Mines
- 8 Non-defensive Buildings
- Total Buildings: 37
- Total Energy Available from Buildings: 108
- Total Energy Available from Non-defensive Buildings: 24
- Destroying a building will reduce the HQ's health by 1.944%
Walkthrough: Take out the left pair of Mortars with Artillery, and destroy the Shock Launcher on the right. Deploy your Troops on the left side, using Smoke Screens to cover the landing of the Troops from the rightmost Landing Craft. Flare them to the trio of Cannons, Shocking the left Shock Launcher as it starts attacking your Troops. Take out the Machine Guns and Cannons on the left while keeping the Shock Launcher Shocked. Then Flare your Troops to the Shock Launcher and let the destroy it.
After the Shock Launcher goes down, have your Troops work their way up the base towards the Headquarters. Use a Medkit on the Riflemen when the Flamethrowers start attacking them. Alternatively, if you still have enough Gunboat Energy, use a Shock Bomb to disable all of the Flamethrowers. As the Flamethrowers go down. Flare your Troops to the top left side of the Headquarters for one last attack. Shock the remaining Mortars if they target your Troops.
Walkthrough: Destroy as many Boom Cannons as possible using Artillery and Barrage. Deploy your Troops on the right side of the beach. If you have enough Gunboat Energy, Shock the Shock Launcher and Sniper Towers. Use Medkits whenever necessary. Let your Troops destroy all the Defenses and then the Headquarters.
Second Alternate Strategy
Recommended Army Composition: WarriorsWalkthrough: Clear the Boom Mines surrounding the Headquarters using Barrage. Flare your Warriors to the left Cannon and then onto the Headquarters, using Smoke Screens to cover them. Once the Smoke Screen on the Headquarters dissipates, Shock as many Defenses as you can. Prioritize the Shock Launchers as they can disable your Warriors.