Sickle
Buildings
- Headquarters
- 2 Sniper Towers
- 4 Machine Guns
- 1 Mortar
- 2 Cannons
- 2 Flamethrowers
- 1 Boom Cannon
- 1 Rocket Launcher
- 9 Non-defensive Buildings
Base Statistics
- Total Buildings: 23
- Total Energy Available from Buildings: 66
- Total Energy Available from Non-defensive Buildings: 27
- Destroying a building will reduce the HQ's health by 3.182%
Strategy
Recommended Army Composition: Warriors
Walkthrough: Flare the second Machine Gun from the left and deploy your Warriors on the left side of the beach. Use a Smoke Screen to cover the Warriors from the Machine Gun. Then Flare to the Headquarters, using Smoke Screens to cover your Warriors’ path. Once the last Smoke Screen wears off, there should not be much to stop your Warriors taking down the base. If you still have enough Gunboat Energy, use a Shock Bomb on the Boom Cannon to immobilize both the Boom Cannon and the pair of Cannons.
Alternate Strategy
Recommended Army Composition: Heavy-Zooka
Walkthrough: Destroy Rocket Launcher with Artillery. Deploy your Zookas on the right side of the beach. Let them destroy the Supplies and engage the Flamethrower then deploy the Heavys on the right side of beach. When the Zookas destroy the Flamethrower , Flare to the top right Supplies. Use Barrage or Shock Bomb on the Boom Cannon until troops destroy it. Then Flare to behind the Headquarters and let them destroy it.