Third Power

Third Power


Base Statistics

  • Total Buildings: 16
  • Total Energy Available from Buildings: 45
  • Total Energy Available from Non-defensive Buildings: 0
  • Destroying a building will reduce the HQ's health by 4.667%


Recommended Army Composition: Riflemen

Walkthrough: Remembering to keep enough Gunboat Energy spare for at least one or two Flares, use Artillery to take out the Sniper Tower and two Cannons on the left hand side of the base, then repeat this with the two Sniper Towers and Cannon behind the base. Deploy your Riflemen to the far left of the beach, using a Flare to avoid the Minefield. The large numbers of Riflemen should be able to overwhelm the remaining Boom Cannons and Sniper Tower, and attack the Headquarters. Use any remaining Gunboat Energy to support them however you see fit.
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