Tow the Line
- 3 Sniper Towers
- 4 Machine Guns
- 5 Mortars
- 2 Cannons
- 2 Rocket Launchers
- 11 Non-defensive Buildings
- Total Buildings: 28
- Total Energy Available from Buildings: 81
- Total Energy Available from Non-defensive Buildings: 33
- Destroying a building will reduce the HQ's health by 2.593%
Recommended Army Composition: TanksWalkthrough: Use a Barrage on the Cannon beside the Sniper Tower and Rocket Launcher. This should weaken several defences. Use Artillery to finish off the Rocket Launcher that was damaged, and the Cannons. Deploy your Tanks to the far left of the beach, and Flare them up towards the far left of the map. Let them mop up the Supplies for some extra Gunboat Energy. Have them attack the Sniper Tower using a Flare when it begins to fire at them. Then Flare them to the northern most Mortar where the Tanks can attack it and the remaining Rocket Launcher, and then the Headquarters. The only issue now is the Sniper Tower behind the line of Machine Guns. It may be worth using a Flare on this to get rid of it, or use any remaining Gunboat Energy to Artillery it.
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