- 2 Sniper Towers
- 2 Machine Guns
- 1 Mortar
- 2 Flamethrowers
- 8 Mines
- 12 Boom Mines
- 4 Non-defensive Buildings
- Total Buildings: 12
- Total Energy Available from Buildings: 33
- Total Energy Available from Non-defensive Buildings: 12
- Destroying a building will reduce the HQ's health by 6.364%
Recommended Army Composition: TanksWalkthrough: Barrage the less dangerous Minefield to the right of the Headquarters. Make sure the lone Boom Mine near the stone pillar is taken out. Then deploy your Tanks to the far south of the beach, and immediately Flare them to the two trees next to that same stone pillar, so that when they start moving away on their own, they'll head straight through the clear space you made with the Barrage and attack the Machine Gun and Flamethrower. They should be able to deal with the Headquarters after that. You might want to destroy the Mortar by dropping a Flare on it, Artillery striking, or simply Shock Bombing it if you have sufficient Gunboat Energy, but your Tanks are likely to be out of range anyway.
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