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Wide & Deep


54Wide&Deep

Buildings

Base Statistics

  • Total Buildings: 22
  • Total Energy Available from Buildings: 63
  • Total Energy Available from Non-defensive Buildings: 0
  • Destroying a building will reduce the HQ's health by 3.333%

Strategy

Recommended Army Composition: Rifle-Zooka-Medic (RZM)

Walkthrough: Destroy the Rocket Launcher with Artillery, and use Barrages on the Mines near the leftmost Sniper Tower. Deploy your Troops on the left side of the left beach, avoiding the Mortar close by. Flank around the Sniper Tower and to the top of the base, using Smoke Screens on your Zookas and Medics to protect them from being shot down by the Sniper Towers. As they reach the top behind the Trees, Flare them to the HQ, Shocking any splash Defenses that come in range. Done correctly, you should only lose a few Riflemen to the Cannons.

Alternate Strategy

Recommended Army Composition: Heavy-Zooka with high amount of starting Energy.

Walkthrough: Destroy the Rocket Launcher. Deploy your troops on the right beach. As the Boom Cannons turn to target your troops, use several Shock Bombs on them. When they and the Machine Guns are destroyed, Flare your troops to the right side, above the Headquarters. It is advised to use Smoke Screens if necessary. The Headquarters should be destroyed easily.

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