(Updated DPS stats and removed incorrect content) Tag: rte-wysiwyg |
(mentioning update info and removing now unnecessary trivia (added by me...)) Tags: Visual edit apiedit |
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*'''Trivia''' |
*'''Trivia''' |
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**The Boom Cannon is the slowest-firing of the single-target defenses, but causes the most damage per shot of any defense (with the exception of the [[Boom Mine]], which is a single-use item). |
**The Boom Cannon is the slowest-firing of the single-target defenses, but causes the most damage per shot of any defense (with the exception of the [[Boom Mine]], which is a single-use item). |
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+ | **The Boom Cannon used to deal double damage to [[Tank]]s, but the February 2015 update removed this and increased its DPS at each level by 3/26 (about 11.5%) instead. |
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− | **If both [[Tank]]s and other troops are in its range, it simply targets whichever is closest and doesn't prioritize Tanks. |
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<center> |
<center> |
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}} |
}} |
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{| class="wikitable" style="width:650px; text-align: center;" |
{| class="wikitable" style="width:650px; text-align: center;" |
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− | ! scope="col" style="text-align: center;"|Building Size {{Res|RES = Size}} |
+ | ! scope="col" style="text-align: center;" |Building Size {{Res|RES = Size}} |
− | ! scope="col"|Range |
+ | ! scope="col" |Range |
− | ! scope="col"|Attack Speed |
+ | ! scope="col" |Attack Speed |
− | ! scope="col"|Damage Type |
+ | ! scope="col" |Damage Type |
|- |
|- |
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|3x3 |
|3x3 |
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{| class="wikitable" style="width:650px; text-align: center;" |
{| class="wikitable" style="width:650px; text-align: center;" |
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− | ! rowspan="2" scope="col" style="text-align: center;"|Level {{Res|RES = Level}} |
+ | ! rowspan="2" scope="col" style="text-align: center;" |Level {{Res|RES = Level}} |
− | ! rowspan="2" scope="col" style="text-align: center;"|Health |
+ | ! rowspan="2" scope="col" style="text-align: center;" |Health |
{{Res|RES = Hitpoint|SIZE = 25px}} |
{{Res|RES = Hitpoint|SIZE = 25px}} |
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− | ! rowspan="2" scope="col" style="text-align: center;"|Damage Per Second |
+ | ! rowspan="2" scope="col" style="text-align: center;" |Damage Per Second |
[[File:DPS Fire.png|25px]] |
[[File:DPS Fire.png|25px]] |
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− | ! rowspan="2" scope="col" style="text-align: centre;"|Damage Per Shot [[File:DPS Fire.png|25px]] |
+ | ! rowspan="2" scope="col" style="text-align: centre;" |Damage Per Shot [[File:DPS Fire.png|25px]] |
− | ! colspan="3" scope="col" style="text-align: center;"|Upgrade Cost |
+ | ! colspan="3" scope="col" style="text-align: center;" |Upgrade Cost |
− | ! rowspan="2" scope="col" style="text-align: center;"|Upgrade Time |
+ | ! rowspan="2" scope="col" style="text-align: center;" |Upgrade Time |
{{Res|RES = Time}} |
{{Res|RES = Time}} |
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− | ! rowspan="2"|Instant<br />{{Res|RES=Diamond}} |
+ | ! rowspan="2" |Instant<br />{{Res|RES=Diamond}} |
− | ! rowspan="2" scope="col" style="text-align: center;"|Headquarters Level Required |
+ | ! rowspan="2" scope="col" style="text-align: center;" |Headquarters Level Required |
{{Res|RES = Headquarters|SIZE = 25px}} |
{{Res|RES = Headquarters|SIZE = 25px}} |
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− | ! rowspan="2" scope="col" style="text-align: center;"|Xp Gain |
+ | ! rowspan="2" scope="col" style="text-align: center;" |Xp Gain |
{{Res |
{{Res |
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|RES = XP}} |
|RES = XP}} |
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|- |
|- |
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− | ! scope="col"|Wood {{Res|RES = Wood|SIZE = 25px}} |
+ | ! scope="col" |Wood {{Res|RES = Wood|SIZE = 25px}} |
− | ! scope="col"|Stone {{Res|RES = Stone|SIZE = 25px}} |
+ | ! scope="col" |Stone {{Res|RES = Stone|SIZE = 25px}} |
− | ! scope="col"|Iron {{Res|RES = Iron|SIZE = 25px}} |
+ | ! scope="col" |Iron {{Res|RES = Iron|SIZE = 25px}} |
|- |
|- |
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|1 |
|1 |
Revision as of 08:29, 6 February 2015
"The Boom Cannon fires devastating shots but takes a while to reload. Even the strongest armor is no match for the Boom!"
Level 1 | Level 2-5 | Level 6-9 | Level 10 | Level 11-14 |
- Summary
- Offensive Strategy
- When attacking Boom Cannons, be sure to either destroy them upfront with a Barrage or Artillery, or limit your time in range of them without them being shocked. A Boom Cannon picking off your large units can ruin an attack.
- Boom Cannons have a long reload time, so they can easily be taken out by a group of small troops.
- It is possible for Tanks to avoid the shots of a Boom Cannon on the opposite side of the Headquarters unless it is right up against the Headquarters. If there is even one space between the Boom Cannon and the Headquarters, your Tanks will be out of range on the opposite side if you maneuver them correctly.
- Because the Boom Cannon targets the nearest troop, you can protect Tanks from Boom Cannons by using Riflemen or Heavies.
- Defensive Strategy
- Once a total of 4 Boom Cannons are available, it is effective to place them in a diamond or square formation in your base well distanced so that it covers as much of your island as possible.
- On the other hand, you may want to place them all close to your Headquarters to prevent attackers from avoiding certain Boom Cannons entirely simply by attacking the base from the opposite side.
- Do not place your Boom Cannons in front of all your other buildings like many people do. Boom Cannons are most effective when they are able to take advantage of their long range and target attackers' troops for long periods of time.
- Once a total of 4 Boom Cannons are available, it is effective to place them in a diamond or square formation in your base well distanced so that it covers as much of your island as possible.
- Upgrade Differences
- Initially, the Boom Cannon is a gray structure with a stone base surrounded by sandbags. It has brown plating, valves on both the side and the back, as well as a long barrel.
- At level 2, the Boom Cannon's barrel turns slightly darker, but this is hard to notice.
- At level 6, the Boom Cannon gains a thicker barrel and slightly darker colored plating and barrel. The sandbags around the base are removed.
- At level 10, the Boom Cannon gains a metal base, an even thicker barrel, tubes at the back, and darker colored plating.
- At level 11, the Boom Cannon gains a heavily armored base.
- Trivia
- The Boom Cannon is the slowest-firing of the single-target defenses, but causes the most damage per shot of any defense (with the exception of the Boom Mine, which is a single-use item).
- The Boom Cannon used to deal double damage to Tanks, but the February 2015 update removed this and increased its DPS at each level by 3/26 (about 11.5%) instead.
HQ Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 4 |
Building Size | Range | Attack Speed | Damage Type |
---|---|---|---|
3x3 | 14 | 4 Seconds | Single |