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"The Captain was rescued from a faraway island. Now he uses his experimental helipack to lead assaults from the air."

Summary

  • Cpt. Ruddero is a Hero that supports troops with his abilities.
    • To unlock him, the player needs to reach Headquarters level 24, then continue attacking NPC Blackguard and player bases to discover clues, which in turn is heralded by a cooldown timer once each is found, usually extending the search period to 10 days or beyond. Once all clues have been found, Hammerman's level 60 HQ, and he becomes available after its destruction.
  • As a Hero, he does not require time to train. If he is defeated in battle, he will be fully healed and ready to fight again.
  • In battle, he is a medium-ranged attacker with average hitpoints and low damage per second.
  • His Hero Perk is Wingman, which summons the namesake drones to draw enemy fire every few seconds, with a limit of 6 at any given moment.
  • Cpt. Ruddero is one of 3 aerial units alongside Rocket Choppa and Heavy Choppa.
  • As an aerial unit, he exhibits the following properties:

Hero Abilities

Similar to Gunboat Weaponry, Hero Abilities can be used during battle at the cost of Gunboat energy. Your hero can only have one ability active in a battle. The ability can be fired more than once, but the energy cost increases each time. The following are the three abilities available to Cpt. Ruddero. Click one to read more about it.

Wingman Rush
Wingman Rush
Bombing Run
Bombing Run
Seeker Shot
Seeker Shot
Wingman Rush Bombing Run Seeker Shot

Offensive Strategy

  • Cpt. Ruddero is a purely supportive Hero, akin to Sgt. Brick, with the Bombing Run ability carrying most of his damage potential. As such, he operates best with cover from Heavy Choppas in Warships when possible, or with other durable units in the home base.
  • His Wingmen can occasionally dismiss attacks from enemy point defenses, such as Boom Cannons, which does help to compensate for his fragility, but should not be relied upon.

Defensive Strategy

  • N/A

Trivia

  • Cpt. Ruddero was first introduced in Warships Season 64, 66 and 68, before being made available in the Home Base after Season 72.
  • Cpt. Ruddero's properties and artwork are derived from Jetpack, a unit in the now-defunct Space Ape spinoff, Boom Beach: Frontlines. His name, however, appeared as a message in a bottle as early as 2017.
    • Interestingly, Cpt. Ruddero has received a slight overhaul for his icon and model. The insignia on his helmet has been simplified, with the Artillery shell being rotated and losing its wings.
    • Before Cpt. Ruddero was added to the main base, he recycled Jetpack's artwork from Boom Beach: Frontlines.
  • Cpt. Ruddero is the only hero who has 2 Abilities unlocked at level 1.

Statistics

Ruddero Statistics
Movement Speed
Movement Speed
Attack Range
Range
Attack Speed
Shot
Hero Perk
Special

Fast / 500

Long / 9 Tiles 0,25 Between Salvos of 3; 1.5s Between Shots in Salvo Wingmen

Wingman Statistics

Movement Speed
Movement Speed
Attack Range
Range
Attack Speed
Shot
Wingman Spawned
Special
Maximum
Wingman
Special
Wingman
Spawn rate
Special

Fast / 1 300

Long / 7 Tiles 0,25 2 6 5s
Level
Level
Hitpoints
Hitpoints
DPS
Damage
Damage per Shot
Damage
Upgrade Cost
Gold
Upgrade Time
Time
Instant
Diamonds
Headquarters Level Required
Headquarters
1 1,000 112 75 N/A N/A N/A 24
2 1,080 119 79.5 1,600,000 1d 804 24
3 1,160 126 84.25 1,600,000 1d 2h 821 24
4 1,240 133 89.25 1,818,000 1d 4h 889 24
5 1,340 141 94.5 2,066,000 1d 6h 962 24
6 1,440 150 100.25 2,350,000 1d 8h 1 040 24
7 1,550 159 106 2,670,000 1d 10h 1 125 24
8 1,670 168 112.5 3,033,000 1d 12h 1 216 24
9 1,790 178 119 3,448,000 1d 14h 1 315 24
10 1,930 189 126.25 3,920,000 1d 16h 1 421 24
11 2,070 200 133.75 4,450,000 1d 18h 1 537 24
12 2,230 212 141.75 5,060,000 1d 20h 1 665 24
13 2,400 225 150 5,750,000 1d 22h 1 801 24
14 2,580 238 159 6,537,000 2d 1 953 24
15 2,770 252 168.5 7,430,000 2d 4h 2 127 25
16 2,980 267 178.5 8,444,000 2d 8h ? 26
17 3,220 283 189.25 9,600,000 2d 12h ? 27

Max Hero Ability Level by Hero Level

Ability Cpt. Ruddero Level
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Wingman Rush 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6 6
Bombing Run 1 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6 6
Seeker Shot - 1 1 1 2 2 2 3 3 3 4 4 4 5 5 5 6
Defenses Against Air Troops
Category Can Target AirTarget Air Cannot Target Air
Defensive Buildings Sniper Tower
Machine Gun
Cannon
Boom Cannon
Rocket Launcher
Mortar
Flamethrower
Critter Launcher
Shock Launcher
Bunker Rifleman
Heavy
Zooka
Warrior
Medic
Grenadier
Laser Ranger*
Cryoneer*
Bombardier
Traps None Mine
Boom Mine
Shock Mine
Barbed Wire**
Prototype Defenses Shock Blaster
Lazor Beam
Doom Cannon
Boom Surprise
Hot Pot
Grappler
S.I.M.O.
Microwav'r
Flotsam Cannon
Special Buildings MMG 9000** Super Mortar**
*These Troops can hit Flying Troops if their beam hits them after attacking a ground Unit.
**This can not be build by the Player.

Warships

Rank
Level
Level
Level
Wingman Rush Level Bombing Run Level Seeker Shot Level Upgrade Tokens
Upgrade Token
Tech Level
Tech Point
1 4 3 2 0 N/A 5
2 6 4 3 0 154,000 10
3 8 4 4 1 186,500 15
4 11 5 5 2 448,000 20
5 16 6 6 5 1,250,000 25
Total 2,038,500 75
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