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==Offensive Strategy== |
==Offensive Strategy== |
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− | *As a support type hero |
+ | *As a support type hero, Dr. Kavan is arguably the most versatile hero. He is in essence a super [[Medic]], and will excel best in attack strategies that already feature Medics. |
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− | *His Second Wind ability adds additional riflemen to the cause if there are no troops in need of revival. Which would be naturally useful in a large scale riflemen invasion. As you would only be adding to the ranks of the swarm. |
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− | *The Ice Shield Grants a temporary shield that can help block turret shots, and keep squishy units like Zookas alive. |
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==Upgrade Differences== |
==Upgrade Differences== |
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*Each upgrade increases Dr. Kavan's hitpoints by 6%, heal per second by 4%, and damage reduction percentage point by 0.3% (except for the final upgrade). |
*Each upgrade increases Dr. Kavan's hitpoints by 6%, heal per second by 4%, and damage reduction percentage point by 0.3% (except for the final upgrade). |
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− | ==Trivia== |
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Revision as of 03:06, 20 June 2017
Summary
- Dr. Kavan is a Hero who supports your troops in battle using his abilities.
- To unlock him, you must beat Hammerman's HQ level 25.
- As a healing Hero, he does not do damage of any kind. Similar to Medics, he will heal your troops.
- As a Hero, he does not require time or Gold to train. If he is defeated in battle, he will reappear in the Hero Hut after the battle, fully healed and ready to fight again.
- His Hero Perk is Galvanizing Presence, which reduces incoming damage of troops he heals for a short period of time.
Hero Abilities
Similar to Gunboat Weaponry, Hero Abilities can be used during battle at the cost of Gunboat energy. Your hero can only have one ability active in a battle. The ability can be fired more than once, but the energy cost increases each time. The following are the three abilities available to Dr. Kavan. Click one to read more about it.
Crystal Critters | Ice Shields | Second Wind |
Offensive Strategy
- As a support type hero, Dr. Kavan is arguably the most versatile hero. He is in essence a super Medic, and will excel best in attack strategies that already feature Medics.
- Unlike Sgt. Brick or Cpt. Everspark, Dr. Kavan's Hero Abilities can be used while inside a Smoke Screen. This can come in handy when Smoke Screens are in use.
Upgrade Differences
- Each upgrade increases Dr. Kavan's hitpoints by 6%, heal per second by 4%, and damage reduction percentage point by 0.3% (except for the final upgrade).
Statistics
Movement Speed |
Heal Range |
Heal Speed |
Headquarters Level Required |
Hero Perk |
Perk Duration |
---|---|---|---|---|---|
Moderate / 280 | Short / 2 | 0.6 sec | 7 | Galvanizing Presence | 6 sec |
Level |
Hitpoints |
Heal per Second |
Damage Reduction |
Upgrade Cost |
Upgrade Time |
Instant |
Headquarters Level Required |
---|---|---|---|---|---|---|---|
1 | 800 | 36 | 5% | N/A | N/A | N/A | 7 |
2 | 850 | 37 | 5.3% | 360,000 | 15h | 377 | 7 |
3 | 900 | 39 | 5.6% | 360,000 | 15h | 377 | 8 |
4 | 950 | 40 | 5.9% | 535,500 | 17h | 451 | 9 |
5 | 1,010 | 42 | 6.2% | 759,600 | 19h | 538 | 10 |
6 | 1,070 | 44 | 6.5% | 759,600 | 19h | 538 | 11 |
7 | 1,130 | 46 | 6.8% | 945,000 | 21h | 610 | 12 |
8 | 1,200 | 47 | 7.1% | 1,377,000 | 23h | 740 | 13 |
9 | 1,280 | 49 | 7.4% | 1,800,000 | 1d 2h | 868 | 14 |
10 | 1,350 | 51 | 7.7% | 1,800,000 | 1d 2h | 868 | 15 |
11 | 1,430 | 53 | 8% | 2,520,000 | 1d 5h | 1,051 | 16 |
12 | 1,520 | 55 | 8.3% | 3,420,000 | 1d 8h | 1,263 | 16 |
13 | 1,610 | 58 | 8.6% | 3,420,000 | 1d 8h | 1,263 | 17 |
14 | 1,710 | 60 | 8.9% | 4,230,000 | 1d 11h | 1,445 | 18 |
15 | 1,810 | 62 | 9.2% | 4,815,000 | 1d 12h | 1,559 | 19 |
16 | 1,920 | 65 | 9.5% | 4,815,000 | 1d 12h | 1,559 | 20 |
17 | 2,030 | 67 | 9.8% | 5,751,000 | 1d 15h | 1,750 | 21 |
18 | 2,150 | 70 | 10% | 6,408,000 | 1d 16h | 1,869 | 22 |