
Summary
- Explosive Charges is a Hero Ability that can be used by Cpt. Everspark in attacks.
- When the ability used, the hero bombs a nearby defense, dealing heavy damage to it and causing a secondary blast, which damages all other buildings/troops and sets off all mines caught it its area of effect.
- These values are subject to Magma Statue bonuses.
- Each use costs 4 more Energy than the previous one, with a starting cost of 6 Energy.
- Using this ability will overwrites the flared target.
Offensive Strategy
- Explosive Charges can deal severe damage to most defenses if not destroy them outright. Priority targets include Boom Cannons and Shock Launchers. Beware of the secondary blast wiping out any spawned Critters.
- It can function as a substitute to Artillery or Barrage, especially when the energy costs of both become very high. In such cases, it is best to use the former two on distant buildings that Everspark cannot reach.
Statistics
| Number of Shots |
Energy Cost |
Cumulative Energy Cost |
|---|---|---|
| 1 | 6 | 6 |
| 2 | 10 | 16 |
| 3 | 14 | 30 |
| 4 | 18 | 48 |
| 5 | 22 | 70 |
| 6 | 26 | 96 |
| 7 | 30 | 126 |
| 8 | 34 | 160 |
| 9 | 38 | 198 |
| 10 | 42 | 240 |