Boom Beach Wiki
Boom Beach Wiki
GB22
"The Gunboat provides fire support and battlefield supplies to your troops. It can also relay movement orders with Flares. Upgrade your Headquarters to access new Gunboat abilities, and upgrade the Gunboat to increase its Energy capacity."

GB1
GB2
GB4
GB6
GB8
GB10
Level 1 Level 2-3 Level 4-5 Level 6-7 Level 8-9 Level 10-14
GB15
GB17
GB18
Gunboat21
GB22
Level 15-16 Level 17 Level 18-20 Level 21 Level 22-27

Summary

  • The Gunboat begins with a set amount of energy (depends on Gunboat level and Statues).
    • Firing Gunboat Weaponry, using Hero Abilities and deploying certain types of troops require energy. The former two have set increments for each use, and the latter expends energy per unit deployed.
    • All building destroyed on the battlefield give back 3 each.
    • There is a scheduled time when Temporary Gunboat Abilities are available to use.
  • Starting at level 10, the Gunboat allows two different troop loadouts TroopLoadout to be saved and named, with more available at levels 13, 16, 19, 21, 23 and 26 respectively for a total of eight.

Upgrade Differences

  • Initially, the Gunboat is a small blue-and-white ship with a wooden deck. There is a turret at the bow and a conning tower in the middle. A small blue fin-like propeller is seen. Under the bow, an anchor can be seen.
  • At level 2, a rope is added connecting the top of the conning tower to the stern. The conning tower is enlarged, and the entire boat is lengthened. The rails on top of the tower turn white. The top post turns yellow. The turret gains a slight redesign.
  • At level 4, a turret is added to the stern. The conning tower is reinforced and further expanded. The rope connecting the conning tower to the stern is removed. The entire boat also gets wider. The top of the post turns blue-gray. A ladder is added just behind the cabin. The propeller is removed.
  • At level 6, the conning tower is further enlarged and heightened. The rear turret is enlarged. The boat also gets slightly larger. Ladder-like rungs are added on the back of the tower.
  • At level 8, the wooden deck is replaced by a metal plated deck. The conning tower is enlarged again, and an balcony is added to the back. The forward turret gains another barrel and is redesigned again. The ladder on the back is replaced with a window and a balcony.
  • At level 10, two dual-barrel rocket launchers are added to the back of the conning tower. The rope connecting the top of the conning tower to the stern returns. The balcony's rails become blue. The post's top gains a slight red tint.
  • At level 15, the conning tower is entirely covered in steel plate armor, with the windows becoming light blue. The deck is replaced with smooth metal. The sides of the boat are changed to unpainted metal armor. The rear turret gains another barrel. The rope connecting the conning tower to the stern is removed. The boat also gets slightly larger. The post becomes gray. The window and balcony are removed. Also, the anchor is slightly enlarged.
  • At level 17, a secondary tower is added between the rocket launchers, which are replaced by blue, rectangular, six-barrel launchers resembling level 6 Rocket Launchers. A rope connects the two towers.
  • At level 18, a radar dish, similar to the level 9 and above Radar, is added to the top of the conning tower. The muzzles of the rocket launchers are painted yellow. The top of the posts on both towers become bright red.
  • At level 21, the Gunboat gains a new dark blue hull as well as a revamped exterior appearance, and its turrets and rocket launchers become larger and gray. The rope is removed.
  • At level 22, the barrels of the turrets are fused into a single large one. Yellow markings appear on the turrets.

Weaponry

  • There are seven different types of weaponry that your Gunboat can fire.
  • Find more information about each type of weaponry in the Gunboat Weaponry pages.
Weaponry Brief Description Requirement
Artillery
Artillery new
A single shot that damages enemy Buildings and triggers Mines HQ level 1
Flare
Flare
Once one lands temporarily on the battlefield, Troops move towards it but cannot attack while doing so. If it hits a building, troops will walk to it until they are in range to attack it. HQ level 3
Medkit
Medkit
Creates a temporary ring of healing that restores the health of Troops within its area of effect HQ level 4
Shock Bomb
Shock Bomb
Temporarily prevents enemy Defensive Buildings within its area of effect from firing, but does nothing to Mines HQ level 7
Barrage
Barrage
A volley of 15 smaller shots that damage enemy Buildings and trigger Mines in a small area HQ level 10
Smoke Screen
SmokeScreen
Troops within its area of effect cannot be attacked by enemy Defensive Buildings but cannot attack either HQ level 14
Critters
Critters
A cluster of small blue robots that can distract enemy Defensive Buildings and trigger Mines HQ level 19

Skins

Name
Info
Appearance
Build
Description
Combat Academy
Unlocking
Special
Cost
CamoTicket
Default GB10 Your original look. A familiar and timeless classic. - -
Boaty Gunboat Boaty Gunboat A round, friendly gunboat. Just ignore the guns. Boom Pass Season 3
2,600 Mission Points
1,500 CamoTicket
Battleship BattleShip When you need to bring more Boom. Boom Pass Season 5
50 Mission Points
1,500 CamoTicket
Haunted Haunted The ship may be ethereal but the munitions are very real. Boom Pass Season 8
2,600 Mission Points
1,500 CamoTicket
Swan Gunboat Swan Sometimes camouflaging the gunboat goes to far. Boom Pass Season 12
2,600 Mission Points
-

Trivia

  • It takes anywhere from less than a second to three seconds for the various weaponry to reach their designated location depending on how far the Gunboat is from the target.
  • Barring any Tribe boosts, the maximum possible amount of energy a player can have at the start of an attack is 312. They would have to have a level 26 Gunboat, the best Gunboat Energy Masterpiece, and 11 Guardians boosted with Power Powder.
    • Under the same conditions except without any boosted statues, the maximum possible energy is 184.
  • At Gunboat levels 1-3, you can see the word "REEF" on its stern, which may be the Gunboat's name.
  • Until October 2025, Prototype Troops were not saved in Troop Loadouts. Their spaces remained empty.

Statistics

HQ Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
Number AvailableBuilding Number 1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Level
Building Level
Energy Capacity
Gunboat
Upgrade Cost Loadout Amount
TroopLoadout
Upgrade Time
Time
Instant
Diamonds
Headquarters Level Required
Headquarters
XP Gain
Xp
Wood
Wood
Stone
Stone
Iron
Iron
1 12 N/A N/A N/A 0 N/A N/A 1 N/A
2 14 180 N/A N/A 0 3s 3 2 1
3 16 1,240 N/A N/A 0 3s 8 2 7
4 18 4,500 N/A N/A 0 15m 24 3 13
5 20 10,000 N/A N/A 0 30m 43 4 17
6 22 19,800 N/A N/A 0 45m 68 5 19
7 24 26,400 4,600 N/A 0 1h 100 6 20
8 26 40,000 7,900 N/A 0 1h 30m 140 7 22
9 28 66,000 14,600 N/A 0 2h 187 8 26
10 30 105,000 24,900 6,600 2 4h 317 9 28
11 32 166,000 42,000 13,400 2 6h 437 10 34
12 34 228,000 82,000 23,800 2 10h 610 11 37
13 36 350,000 163,000 43,000 3 14h 845 12 40
14 38 490,000 297,000 84,000 3 18h 1,143 13 46
15 40 690,000 600,000 166,000 3 20h 1,560 14 54
16 42 1,200,000 910,000 330,000 4 1d 2,184 15 64
17 44 1,710,000 1,530,000 670,000 4 1d 4h 3,008 16 73
18 46 2,450,000 2,020,000 1,280,000 4 1d 8h 3,940 17 77
19 48 3,030,000 2,760,000 1,810,000 5 1d 12h 4,799 18 81
20 50 3,400,000 3,300,000 2,630,000 5 1d 20h 5,592 19 83
21 51 4,470,000 4,300,000 4,130,000 6 1d 22h 7,008 21 85
22 52 5,100,000 4,900,000 4,700,000 6 2d 7,682 22 87
23 53 5,810,000 5,590,000 5,360,000 7 2d 2h 8,436 24 89
24 54 6,630,000 6,370,000 6,110,000 7 2d 4h 9,254 25 91
25 55 7,560,000 7,360,000 7,160,000 7 2d 6h 10,250 26 93
26 56 8,620,000 8,420,000 8,220,000 8 2d 8h 11,305 27 95
27 57 9,820,000 9,620,000 9,420,000 8 2d 10h 12,454 28 97

Warships

Rank
Level
Level
Level
Build Count
Build
Upgrade Tokens
Upgrade Token
Tech Level
Tech Point
1 11 1 N/A 5
2 15 1 54,000 10
3 18 1 71,500 15
4 20 1 87,000 20
5 22 1 105,000 25
Total 317,500 75

Visit the individual Gunboat Weapon pages to view their statistics.

Buildings
Economy Buildings ResidenceSawmillQuarryIron MineGold StorageWood StorageStone StorageIron StorageVault
Defensive Buildings Sniper TowerMortarMachine GunCannonFlamethrowerBoom CannonRocket LauncherCritter LauncherShock LauncherBunkerMineBoom MineShock Mine
Prototype Defenses Shock BlasterLazor BeamDamage AmplifierDoom CannonShield GeneratorHot PotGrapplerS.I.M.O.Microwav'rSky ShieldBoom SurpriseFlotsam Cannon
Support Buildings Landing CraftGunboatSculptorProto Troop WorkshopStatue StorageRadarArmorySubmarineWeapon LabMystical MonumentEngraver
Core Buildings HeadquartersOutpostEngine RoomPower CoreMega Core
Other Buildings Hero HutMMG 9000Super MortarBarbed WireSupply BuildingsDecorationObstaclesSkins
Unique Buildings Critter ContainerCryo BombSpeed SerumScary MortarDr. T LookalikeSuper Soldier VatFireworks BoxShield PulserMega FlamethrowerSkill Cannon
Special Variants: Critter Bat ContainerSurprise CakeAttackable StatueFire Bomb

Current available content appears in blue. Formerly available content that is no longer in the game appears in gray. Upcoming content that is not yet in the game appears in magenta. Special variants of existing buildings appear in gold.
Colored links (e.g., magenta, gold, grey) may not be visible for mobile users.