Boom Beach Wiki
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Tag: rte-source
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Revision as of 10:14, 21 October 2015

 

GB18
"The Gunboat provides fire support and battlefield supplies to your troops. It can also relay movement orders with Flares. Upgrade your Headquarters to access new Gunboat abilities, and upgrade the Gunboat to increase its Energy capacity."

GB1
GB2
GB4
GB6
GB8
Level 1 Level 2-3 Level 4-5 Level 6-7 Level 8-9
GB10
GB15
GB17
GB18
Level 10-14 Level 15-16 Level 17 Level 18-20

Summary


Upgrade Differences

  • Initially, the Gunboat is a small blue-and-white ship with a wooden deck. There is a turret at the bow and a conning tower in the middle. A small blue fin-like propellor is seen. Under the bow, an anchor can be seen.
  • At level 2, a rope is added connecting the top of the conning tower to the stern. The conning tower is enlarged, and the entire boat is lengthened. The rails on top of the tower turn white. The top post turns yellow. The turret gains a slight redesign.
  • At level 4, a turret is added to the stern. The conning tower is reinforced and further expanded. The rope connecting the conning tower to the stern is removed. The entire boat also gets wider. The top of the post turns blue-gray. A ladder is added just behind the cabin. The propellor is removed.
  • At level 6, the conning tower is further enlarged and heightened. The rear turret is enlarged. The boat also gets slightly larger. Ladder-like rungs are added on the back of the tower.
  • At level 8, the wooden deck is replaced by a metal plated deck. The conning tower is enlarged again, and an balcony is added to the back. The forward turret gains another barrel and is redesigned again. The ladder on the back is replaced with a window and a balcony.
  • At level 10, two dual-barrel rocket launchers are added to the back of the conning tower. The rope connecting the top of the conning tower to the stern returns. The balcony's rails become blue. The post's top gains a slight red tint.
  • At level 15, the conning tower is entirely covered in steel plate armor, with the windows becoming light blue. The deck is replaced with smooth metal. The sides of the boat is changed to unpainted metal armor. The rear turret gains another barrel. The rope connecting the conning tower to the stern is removed. The boat also gets slightly larger. The post becomes gray. The window and balcony are removed. Also, the anchor is slightly enlarged.
  • At level 17, a secondary tower is added between the rocket launchers, which are replaced by blue, rectangular, six-barrel launchers resembling level 6 Rocket Launchers. A rope connects the two towers.
  • At level 18, a radar dish, similar to the level 9 and above Radar, is added to the top of the conning tower. The muzzles of the rocket launchers are painted yellow. The top of the posts on both towers become bright red.

Weaponry

  • There are seven different types of weaponry that your Gunboat can fire.
  • Find more information about each type of weaponry in the Gunboat Weaponry pages.
Weaponry Brief Description Requirement
Artillery
Artillery new
A single shot that damages enemy Buildings and triggers mines HQ level 1
Flare
Flare
Once one lands on the battlefield, Troops move towards it HQ level 3
Medkit
Medkit
Creates a temporary ring of healing that restores the health of a group of Troops HQ level 4
Shock Bomb
Shock Bomb
Temporarily prevents enemy Defensive Buildings within its area of effect from firing HQ level 7
Barrage
Barrage
A volley of several shots that damage enemy Buildings and trigger mines HQ level 10
Smoke Screen
SmokeScreen
Troops within its area of effect cannot be attacked by enemy Defensive Buildings, but those Troops are also unable to attack HQ level 14
Critters
Critters
A cluster of small blue robots that can distract enemy Defensive Buildings. HQ level 19

Trivia

  • It takes anywhere from less than a second to three seconds for the various weaponry to reach their designated location depending on how far the Gunboat is from the target.
  • The maximum possible amount of energy a person can have at the start of an attack is 148. He or she would have to have a level 20 Gunboat with the best possible energy boost masterpiece and nine of the best possible energy boost guardian.
    • If all ten statues were then boosted with Power Powder, then that person would be able to start an attack with a whopping 245 energy.

Statistics

HQ Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Number Available 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
Level
Level
Energy Capacity
Gunboat
Upgrade Cost Upgrade Time
Time
Instant
Diamonds
Headquarters Level Required
Headquarters
XP Gain
Xp
Wood
Wood
Stone
Stone
Iron
Iron
1 12 N/A N/A N/A N/A N/A 1 N/A
2 14 180 N/A N/A 2m 3 1 1
3 16 1,240 N/A N/A 30m 20 2 7
4 18 4,500 N/A N/A 1h 45m 54 3 13
5 20 10,000 N/A N/A 3h 85 4 17
6 22 19,800 N/A N/A 3h 45m 116 5 19
7 24 26,400 4,600 N/A 4h 147 6 20
8 26 40,000 7,900 N/A 5h 190 7 22
9 28 66,000 14,600 N/A 6h 253 8 26
10 30 105,000 24,900 6,600 8h 365 9 28
11 32 166,000 42,000 13,400 10h 483 10 34
12 34 228,000 82,000 23,800 12h 630 11 37
13 36 350,000 163,000 43,000 14h 845 12 40
14 38 490,000 297,000 84,000 18h 1143 13 46
15 40 690,000 600,000 166,000 20h 1560 14 54
16 42 1,200,000 910,000 330,000 1d 2184 15 64
17 44 1,710,000 1,530,000 670,000 1d 4h 3008 16 73
18 46 2,450,000 2,020,000 1,280,000 1d 8h 3940 17 77
19 48 3,030,000 2,760,000 1,810,000 1d 12h 4799 18 81
20 50 3,400,000 3,300,000 2,630,000 1d 20h 5592 19 83
21 51 21 85

Visit the page of each individual Gunboat Weaponry to view their statistics.