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Mech
"The Mech is a lean, mean fighting machine! He takes up a lot of space, but he can also take a lot of damage."

Summary

  • The Mech is unlocked at Headquarters level 22. It is also the eleventh and last troop to be unlocked.
  • Each Mech costs 6 Gunboat Energy to deploy.

Visual Appearance

  • The Mech is a large mechanical troop that bears two cannons.
  • An Ammo Belt is seen hanging on each side connecting to the cannons.
  • There are 2 exhaust pipes, a searchlight and a hatch on the top.
  • There is also a narrow viewport at the bottom.

Defensive Strategy

  • Single shot defenses such as the Doom Cannon and the Boom Cannon are very effective against the Mech, so placing them under a Sky Shield if available prevents them from getting destroyed by Barrage and Artillery.
  • Since the Mech is the slowest troop in the game, Shock Launchers and Shock Blasters are heavily powerful against them, since the stun will prolong their path, resulting in more damage being taken, and potentially allowing lower health troops to cross beyond the Mechs, resulting in killing those targets too. Strategically placing those defenses to deliver the most damage and shock duration will offer a lot of power. Shock Mines can also help in this situation, by being placed in places where the Mechs are expected to walk through.

Upgrade Differences

  • There are no visual changes between levels, but each upgrade increases the Mech's hitpoints (by approximately 2.9%), DPS (by 20), and training cost (by 2000 Gold).

Trivia

  • The Mech is the slowest troop, with the second slowest being the Tank.
  • The driver of the machine is unknown in-game, but in some promotional videos for the Mech, a Rifleman is shown piloting it.
  • The Bombardier and the Mech are the only troops that do not have unlock quotes, unlike all other troops.

Statistics

Unit Size
Troop Capacity
Training Time
Time
Movement Speed
Movement Speed
Attack Range
Range
Attack Speed
Shot
Splash Radius
Splash Radius
Headquarters Level Required
Headquarters
14 30m

Slow / 130

Medium / 5-8 Tiles 0.1s 0.2 Tiles 22
Level
Level
Hitpoints
Hitpoints
DPS
Damage
Damage per Shot
Damage
Training Cost
Gold
Research Cost
Gold
Armory
Combat Academy
Research Time
Time
Instant
Diamonds
XP Gain
Xp
1 18,600 712 71.2 26,000 N/A N/A N/A N/A N/A
2 19,140 732 73.2 28,000 7,800,000 21 4d 17h 2,577 120
3 19,700 752 75.2 30,000 7,900,000 21 4d 19h 2,603 122
4 20,280 772 77.2 32,000 8,000,000 22 4d 21h 2,633 124
5 20,880 792 79.2 34,000 8,100,000 22 4d 23h 2,659 126
6 21,500 812 81.2 36,000 8,200,000 23 5d 1h 2,685 128
7 22,140 832 83.2 38,000 8,300,000 23 5d 3h 2,715 130

Warships

Rank
Level
Level
Level
Reserves Size
Troop Capacity
Upgrade Tokens
Upgrade Token
Tech Level
Tech Point
1 1 11 N/A 5
2 2 13 135,500 10
3 3 15 164,000 15
4 4 18 198,500 20
5 5 20 270,000 25
Total 768,000 75


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