Boom Beach Wiki
Register
Advertisement
Boom Beach Wiki
Medkit
"Heal your troops on the battlefield with the Medkit."

Summary

  • The Medkit is the 3rd weapon unlocked for the Gunboat. It is unlocked at Headquarters level 4.
  • When it lands, the Medkit forms a yellow ring that heals troops inside.
    • Medkits cannot heal troops over their original health. Once the troop has been fully healed, it will not be affected by the Medkit.
  • Inside the yellow ring, small green crosses appear floating in the air, indicating that troops are being healed.
  • The Medkit is able to stack with other Medkits as well as healing from the Medic.
  • The amount that the Medkit heals is applied to each individual troop within the Medkit's area of effect. The healing is not distributed between troops.

Offensive Strategy

  • Because Medkit's healing is modest at best, it's not as effective on the likes of Scorchers and Pvt. Bullit. Conversely, smaller units like Riflemen or Laser Rangers benefit much more, as theoretically Medkit can heal as many troops as its range allows.
  • If your troops are low in health and they are reasonably close together, deploy a Medkit where they are standing if they are attacking a building. If they are moving towards a building, deploy it slightly ahead of them to compensate for the travel time the Medkit takes when fired and the movement of the troops.
  • If you use groups of Heavies as "meat shields" while your other troops do the damage, stack two Medkits on your Heavies to increase their lifetime as damage sponges. It should be noted that this will not help much against turrets with high single-shot damage like Cannons, Boom Cannons and Doom Cannons which might kill a Heavy in one shot before the Medkit can do much. Therefore, it is best to do this against splash defenses such as Machine Guns, Flamethrowers, and Mortars.
  • It is a good idea to put one or two Medkits on your Warriors as they attack the Headquarters to shield them from splash damage defenses and to heal up any damage they may have incurred from Mines on the way to the Headquarters.
    • You can also place a Medkit on the Warriors as they wait for the Smoke Screen to dissipate so that they will be ready to withstand damage when they are revealed.

Upgrade Differences

  • There are no visual differences between upgrades, the number of pulses and the duration of the effect always stays the same. However, healing per pulse increases (by 1 at levels 1-11, 2 at levels 12-18 & 3 at levels 19-25).

Trivia

  • Medkits expire after 7.5 seconds.
  • The Medkit pulses once every 0.3 seconds, approximately three times per second.
  • Each Medkit pulses 25 times before it expires.
  • Before 20th June 2023, the Medkit's cross was colored red.

Statistics

Effect Radius
3.5 tiles
Level
Level
Healing Per Pulse
Hitpoints
Healing Per Second
Hitpoints
Total Heal
Hitpoints
Research Cost
Gold
Armory
Combat Academy
Research Time
Time
Instant
Diamonds
XP Gain
Xp
1 7 23.3 175 N/A N/A N/A N/A N/A
2 8 26.6 200 12,100 1 3h 73 17
3 9 30 225 23,800 2 4h 99 20
4 10 33.3 250 50,000 3 7h 156 26
5 11 36.6 275 99,000 4 9h 211 33
6 12 40 300 168,000 5 14h 293 38
7 13 43.3 325 284,000 6 19h 386 45
8 14 46.6 350 450,000 7 1d 1h 495 52
9 15 50 375 650,000 8 1d 4h 584 56
10 16 53.3 400 760,000 9 1d 4h 616 56
11 17 56.6 425 850,000 10 1d 8h 674 59
12 19 63.3 475 1,160,000 11 1d 13h 799 66
13 21 70 525 1,590,000 12 1d 20h 959 71
14 23 76.6 575 1,800,000 13 1d 20h 1,009 71
15 25 83.3 625 2,160,000 14 2d 6h 1,162 80
16 27 90 675 2,970,000 15 2d 12h 1,376 83
17 29 96.6 725 3,400,000 16 2d 12h 1,463 83
18 31 103.3 775 3,800,000 17 2d 19h 1,590 88
19 34 113.3 850 4,500,000 18 2d 22h 1,743 90
20 37 123.3 925 5,300,000 19 3d 1h 1,906 92
21 40 133.3 1,000 6,100,000 20 3d 4h 2,067 94
22 43 143.3 1,075 6,600,000 21 3d 6h 2,165 96
23 46 153.3 1,150 7,100,000 23 3d 8h 2,261 98
24 49 163.3 1,225 7,600,000 24 3d 10h 2,356 100
25 52 173.3 1,300 8,100,000 25 3d 12h 2,448 102
Number of Shots Energy Cost
Gunboat
Cumulative Energy Cost
Gunboat
1 6 6
2 9 15
3 12 27
4 15 42
5 18 60
6 21 81
7 24 105
8 27 132

Warships

Rank
Level
Level
Level
Upgrade Tokens
Upgrade Token
Tech Level
Tech Point
1 8 N/A 5
2 12 58,000 10
3 16 84,500 15
4 18 102,500 20
5 22 150,000 25
Total 395,000 75


Advertisement