Summary
- The Rocket Choppa is a prototype troop that is occasionally available for players who have an Armory level of 13 or above, and automatically scales to one level below it.
- Rocket Choppas are frail and fast that rapidly fire devastating rocket bursts at long range.
- Each Rocket Choppa costs 4 Gunboat Energy to deploy.
Visual Appearance
- Rocket Choppa appears as an orange attack helicopter with three wheels, nose-mounted avionics and two rocket pods mounted on stub wings. They carry blue accents on the rotors, tail boom and turboshafts, the latter of which also contains the markings "01" in white.
Offensive Strategy
- Rocket Choppa often need protection from other units due to their fragility. As aerial units, they work best with Heavy Choppas, which can draw fire from enemy defenses and also bypass unplayable areas on Warships to reach Engine Rooms.
- One should be careful against Rocket Launchers, as lower-ranged units can get into their blindspot and cause them to retarget. The Machine Gun shouldn't be underestimated, either, given they only outrange it by 0.5 tiles, and if too many attack at once, some might get pushed into its line of fire.
- Enemy point defenses like Cannons, Boom Cannons, and Doom Cannons can also prove troublesome, as they can easily destroy Rocket Choppa, with each loss taking away large amounts of DPS for the attacking army.
Trivia
- Rocket Choppas were first introduced on Warships Season 5 before being implemented as prototype troops.
- You can have a maximum of 16 Rocket Choppas on a complete set of fully upgraded Landing Crafts.
- Rocket Choppa's flavor text is captioned "Floats Like a Butterfly". This, along with the fact the former mentions wasps, may be a reference to "Float like a butterfly, sting like a bee. The hands can't hit what the eyes can't see.", a quote often associated with Muhammad Ali's boxing style, tying in with the Rocket Choppa's agility and destructive power.
- The Rocket Choppa is loosely based on the Boeing_AH-64_Apache.
Statistics
Unit Size |
Training Time |
Movement Speed |
Attack Range |
Attack Speed |
---|---|---|---|---|
14 | 33m 20s |
Fast / 500 |
Long / 9.5 Tiles | 1.5s Between Salvos of 8 0.185s Between Shots in Salvo |
Defenses Against Air Troops | ||
---|---|---|
Category | Can Target Air | Cannot Target Air |
Defensive Buildings | Sniper Tower Machine Gun Cannon Boom Cannon Rocket Launcher |
Mortar Flamethrower Critter Launcher Shock Launcher |
Traps | None | Mine Boom Mine Shock Mine |
Prototype Defenses | Shock Blaster Lazor Beam Doom Cannon Boom Surprise |
Hot Pot Grappler S.I.M.O. Microwav'r Flotsam Cannon |
Warships
Rank |
Level |
Reserves Size |
Upgrade Tokens |
Tech Level |
---|---|---|---|---|
1 | 12 | 11 | N/A | 5 |
2 | 14 | 13 | 135,500 | 10 |
3 | 16 | 15 | 164,000 | 15 |
4 | 19 | 18 | 198,500 | 20 |
5 | 22 | 20 | 270,000 | 25 |
Total | 768,000 | 75 |