Summary
- The Rocket Choppa is a flying troop formerly available exclusively on Warships from Season 5 onwards, then implemented as a Prototype Troop.
- The Rocket Choppa attacks from long range, and is fairly fragile, similar to the Zooka. When shot down, Rocket Choppas will deal a small amount of damage in a small radius when it crashes into the ground, and drop 2 Zookas in its place.
- As a flying unit, only a limited selection of Defensive Buildings can attack the Rocket Choppa, as described in the table below. The Rocket Choppa is also able to fly over all types of Mines.
- The Rocket Choppa is unlocked for players who have an Armory level of 13 or above and starts 1 level below the Armory level. It can be upgraded using Proto Tokens gained from events.
- A Rocket Choppa costs 4 Gunboat Energy to deploy.
Visual Appearance
Rocket Choppas are small orange attack helicopters, with 2 Zookas in the cockpit, two rocket pods, one on each side, which are installed underneath two stub wing hardpoints, and three wheels underneath. They also have blue accents.
Offensive Strategy
- Rocket Choppas will often need protection from other units, because of their low hitpoints in relation to their unit size. Heavy Choppas are best for this task as they are sufficiently beefy to soak up damage from anti-air defenses.
- One should be careful against Rocket Launchers. If tanking units move into their blind spot, they may focus on the Rocket Choppas. While a Rocket Choppa will be able to survive a salvo or two, it will go down if too many rockets hit it.
- Cannons, Boom Cannons, and Doom Cannons can also prove troublesome, as they can shoot down the Rocket Choppa in one hit.
- Rocket Choppas can fly over the chasms in the Warship deck which can be used to reach an Engine Room without meeting much resistance.
Trivia
- You can have a maximum of 16 Rocket Choppas if all of your Landing Crafts are level 24 or higher.
Statistics
Unit Size |
Training Time |
Movement Speed |
Attack Range |
Attack Speed |
---|---|---|---|---|
14 | 33m 20s |
Fast / 500 |
Long / 9.5 Tiles | 1.5s Between Salvos of 8 0.185s Between Shots in Salvo |
Defenses Against Air Troops | ||
---|---|---|
Category | Can Target Air | Cannot Target Air |
Defensive Buildings | Sniper Tower Machine Gun Cannon Boom Cannon Rocket Launcher |
Mortar Flamethrower Critter Launcher Shock Launcher |
Traps | None | Mine Boom Mine Shock Mine |
Prototype Defenses | Shock Blaster Lazor Beam Doom Cannon Boom Surprise |
Hot Pot Grappler S.I.M.O. Microwav'r Flotsam Cannon |
Warships
Rank |
Level |
Reserves Size |
Upgrade Tokens |
Tech Level |
---|---|---|---|---|
1 | 12 | 11 | N/A | 5 |
2 | 14 | 13 | 135,500 | 10 |
3 | 16 | 15 | 164,000 | 15 |
4 | 19 | 18 | 198,500 | 20 |
5 | 22 | 20 | 270,000 | 25 |
Total | 768,000 | 75 |