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Seeker
"The Seeker is programmed to attack the nearest Engine Room, ignoring everything else. It can't be healed so make sure the path is clear!"

Summary

  • Seekers are special troops usable only on Warships. They were added for Season 4 onwards.
  • Seekers prioritize Engine Rooms above all other buildings on the Warship, and do not follow Flares.
  • Seekers cannot be healed or revived by Second Wind or Remote Defib.

Visual Appearance

  • Seekers look similar to Critters. Except they have two powerful magazine fed rocket launchers and a headlight instead of scatter guns.

Offensive Strategy

Defensive Strategy

  • Place your Engine Rooms as far from to each other as it possible. Think about the path of Seekers and place your defenses in the way.
  • Flamethrowers and Machine Guns near Engine Rooms will help to take out Seekers quickly.
  • Place your Shock Launchers far from each other (not less than 6 tiles); an opponent will not be able to shock them with one bomb.

Trivia

  • Seekers are the only troop to prioritize a specific type of building.
  • You can have a maximum of 64 Seekers in a complete set of fully upgraded Landing Crafts (Note! Landing Craft Level 22 is the maxed Level for Warship)

Statistics

Unit Size
Troop Capacity
Training Time
Time
Movement Speed
Movement Speed
Attack Range
Range
Attack Speed
Shot
Special Ability
Special
3 7m 30s

Moderate / 350

Short / 5 Tiles 0.5s Targets Engine Rooms
Level
Level
Hitpoints
Hitpoints
Damage per second
Damage
Damage per shot
Damage
1 1,300 215 107.5
2 1,600 255 127.5
3 2,000 300 150
4 2,600 357 178.5
5 3,200 420 210
6 3,800 508 254

Warships

Rank
Level
Level
Level
Reserves Size
Troop Capacity
Upgrade Tokens
Upgrade Token
Tech Level
Tech Point
1 1 75 N/A 5
2 2 91 135,500 10
3 3 107 164,000 15
4 4 123 198,500 20
5 5 139 270,000 25
Total 768,000 75
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