Summary
- Seekers are special troops usable only on Warships. They were added for Season 4 onwards.
- Seekers prioritize Engine Rooms above all other buildings on the Warship.
- Similar to Critters, the Seeker does not follow Flares, and cannot be healed. They are not revived by Second Wind and Remote Defib.
Visual Appearance
- Seekers look similar to Critters. Except they have two powerful magazine fed rocket launchers and a headlight instead of scatter guns.
Offensive Strategy
- Use Smoke Screen to create a safe path for the Seekers to get to the Engine Rooms. Once the Smoke Screen wears off you can shock defenses that may be a threat to them.
- Use Heavy Choppas and their Heavies to clear Mines and Shock Mines and distract some defenses.
Defensive Strategy
- Place your Engine Rooms as far from to each other as it possible. Think about the path of Seekers and place your defenses in the way.
- Flamethrowers and Machine Guns near Engine Rooms will help to take out Seekers quickly.
- Place your Shock Launchers far from each other (not less than 6 tiles); an opponent will not be able to shock them with one bomb.
Trivia
- Seekers are the only troop to prioritize a specific type of building.
Statistics
Unit Size |
Training Time |
Movement Speed |
Attack Range |
Attack Speed |
Special Ability |
---|---|---|---|---|---|
3 | 7m 30s |
Moderate / 350 |
Short / 5 Tiles | 0.5s | Targets Engine Rooms |
Level |
Hitpoints |
Damage per second |
Damage per shot |
---|---|---|---|
1 | 1,300 | 215 | 107.5 |
2 | 1,600 | 255 | 127.5 |
3 | 2,000 | 300 | 150 |
4 | 2,600 | 357 | 178.5 |
5 | 3,200 | 420 | 210 |
6 | 3,800 | 508 | 254 |
Warships
Rank |
Level |
Reserves Size |
Upgrade Tokens |
Tech Level |
---|---|---|---|---|
1 | 1 | 75 | N/A | 5 |
2 | 2 | 91 | 135,500 | 10 |
3 | 3 | 107 | 164,000 | 15 |
4 | 4 | 123 | 198,500 | 20 |
5 | 5 | 139 | 270,000 | 25 |
Total | 768,000 | 75 |