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==Summary==
 
==Summary==
 
*Seekers are special troops usable only on [[Warships]]. They were added for Season 4 onwards.
 
*Seekers are special troops usable only on [[Warships]]. They were added for Season 4 onwards.
*Seekers target [[Engine Room]]s above all other buildings on the Warship, always going for the nearest Engine Room whenever possible.
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*Seekers exclusively target [[Engine Room]]s and are not affected by flares. They will ignore anything that gets in the way.
*Similar to [[Critters]], the Seeker does not follow [[Flare]]s. They also cannot be healed by the [[Medkit]], [[Medic]]s or [[Dr. Kavan]]; the latter will not attempt to heal them.
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*Seekers cannot be healed by [[Medkit]], [[Medic]]s or [[Dr. Kavan]].
   
 
==Visual Appearance==
 
==Visual Appearance==
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*Use [[Smoke Screen]] to create a safe path for the Seekers to get to the [[Engine Room]]s. Once the [[Smoke Screen]] wears off you can [[Shock Bomb|shock]] defenses that may be a threat to them.
 
*Use [[Smoke Screen]] to create a safe path for the Seekers to get to the [[Engine Room]]s. Once the [[Smoke Screen]] wears off you can [[Shock Bomb|shock]] defenses that may be a threat to them.
 
*Dr. Kavan's [[Second Wind]] will revive Seekers if they are taken out by [[Defensive Buildings]]. It can be useful when the opponent's Warship has only one remaining Engine Room.
 
*Dr. Kavan's [[Second Wind]] will revive Seekers if they are taken out by [[Defensive Buildings]]. It can be useful when the opponent's Warship has only one remaining Engine Room.
*Use [[Heavy Choppa]]s and their [[Heavies]] to clear [[Mine]]s and [[Shock Mine]]s and distract some defenses.
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*Use [[Heavy Choppa]]s and their [[Heavies]] as well as Scorchers to clear [[Mine]]s and [[Shock Mine]]s, as well as occupying the other defenses.
   
 
==Defensive Strategy==
 
==Defensive Strategy==
*Place your [[Engine Room]]s as far from to each other as it possible. Think about the path of Seekers and place your defenses in the way.
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*Place your [[Engine Room]]s as far from to each other as it possible. Think what the seekers will do if they ever come.
*[[Flamethrower]]s and [[Machine Gun]]s near Engine Rooms will help to take out Seekers quickly.
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*[[Flamethrower]]s and [[Machine Gun]]s near Engine Rooms will help to take out Seekers quickly, if the other units do not take them out first.
 
*Place your [[Shock Launcher]]s far from each other (not less than 6 tiles); an opponent will not be able to [[Shock Bomb|shock]] them with one bomb.
 
*Place your [[Shock Launcher]]s far from each other (not less than 6 tiles); an opponent will not be able to [[Shock Bomb|shock]] them with one bomb.
   

Revision as of 08:01, 4 April 2020

Seeker
"The Seeker is programmed to attack the nearest Engine Room, ignoring everything else. It can't be healed so make sure the path is clear!"

Summary

  • Seekers are special troops usable only on Warships. They were added for Season 4 onwards.
  • Seekers exclusively target Engine Rooms and are not affected by flares. They will ignore anything that gets in the way.
  • Seekers cannot be healed by Medkit, Medics or Dr. Kavan.

Visual Appearance

  • Seekers look similar to Critters. They have two powerful mini machine-guns and a headlight.

Offensive Strategy

Defensive Strategy

  • Place your Engine Rooms as far from to each other as it possible. Think what the seekers will do if they ever come.
  • Flamethrowers and Machine Guns near Engine Rooms will help to take out Seekers quickly, if the other units do not take them out first.
  • Place your Shock Launchers far from each other (not less than 6 tiles); an opponent will not be able to shock them with one bomb.

Statistics

Unit Size
Troop Capacity
Training Time
Time
Movement Speed
Movement Speed
Attack Range
Range
Attack Speed
Shot
3 7m 30s Moderate / 350
Short / 5 Tiles 0.5s
Level
Level
Hitpoints
Hitpoints
Damage per second
Damage
Damage per shot
Damage
1 1,300 215 107.5
2 1,600 255 127.5
3 2,000 300 150
4 2,600 357 178.5
5 3,200 420 210