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(Replaced content with "I want to kill myself and I need help. If you care go on boombeach.wikia.com/wiki/User:HardCoreBloons and leave a helpful message.{{MagicWords}}de:Schildgenerator [[Ca...") Tags: Visual edit apiedit |
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+ | I want to kill myself and I need help. If you care go on boombeach.wikia.com/wiki/User:HardCoreBloons and leave a helpful message.{{MagicWords}}[[de:Schildgenerator]] |
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− | {{Protection}} {{MagicWords}} |
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− | [[File:ShieldGeneratorIII.png|240px|center|link=]] |
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− | {{Quote|Generates a force field around the Headquarters that shields it from damage. If the generator is destroyed, the shield dissipates.}} |
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− | |||
− | ---- |
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− | {| style="text-align: center; margin: auto; width: 600px;" |
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− | |- |
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− | |[[File:ShieldGeneratorI.png|center|120px|link=]] |
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− | |[[File:ShieldGeneratorII.png|center|120px|link=]] |
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− | |[[File:ShieldGeneratorIII.png|center|140px|link=]] |
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− | |- |
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− | |'''Mark 1''' |
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− | |'''Mark 2''' |
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− | |'''Mark 3''' |
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− | |} |
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− | ---- |
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− | |||
− | ==Summary== |
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− | *The Shield Generator is a [[Prototype Defense]] that is built in the [[Weapon Lab]]. |
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− | *Like all [[Prototype Defenses]], it will only last 7 days after it is placed on your base. |
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− | *When placed anywhere on a base, the Shield Generator creates a shield around the [[Headquarters]] or [[Power Core]], effectively increasing its health by a percentage like an Ice [[Statue]]. |
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− | *To disable the shield, you can either destroy the Generator or attack it on the [[Headquarters]] or [[Power Core]] directly. |
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− | **Destroying the shield without destroying the Generator will destroy the Generator as well. |
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− | *Using a [[Shock Bomb]] on the Shield Generator or the shield has no effect. |
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− | |||
− | ==Offensive Strategy== |
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− | *This [[Prototype Defense]] is a direct counter to [[Headquarters]]-rushing attack strategies like [[Smoke Screen|Smokey]]-[[Warrior]] and [[Smoke Screen|Smokey]]-[[Heavy]]-[[Zooka]], so it would most likely be best to use a strategy that fights its way through the base. |
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− | *The Shield Generator is almost useless if you use an attack strategy that fights its way through the base. If the defender chose to have the shield instead of a [[Prototype Defense]] that shoots by itself or [[Damage Amplifier|increases damage]], the player will fight through the base, the shield generator will be taken out easily and the shield will not hinder the attack at all. |
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− | *If you do decide to use [[Smoke Screen|Smokey]]-[[Warrior]], using them to destroy the Shield Generator before going to the [[Headquarters]] is usually a good idea. [[Flare]] the [[Warrior]]s to the generator under the cover of [[Smoke Screen]]s, and when the [[Smoke Screen]] wears off, allow the [[Warrior]]s to destroy the generator and then quickly [[Flare]] them to another building and cover them with [[smoke]] again before going on to the [[Headquarters]]. |
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− | **Timing is very important when doing this. Be sure to know how many times the [[Warrior]]s will have to hit the generator to destroy it, so that you are ready to cover them again immediately after the generator is destroyed. |
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− | **Save your [[Shock Bomb]]s and [[Critters]] for when the [[Warrior]]s are attacking the [[Headquarters]]. Most of the [[Warrior]]s should be able to survive the brief time that they are destroying the generator. |
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− | **This could be done twice if there are two generators, but the [[Energy]] cost would add up from all of the extra [[Smoke Screen]]s and [[Flare]]s. Be sure to save enough [[Energy]] for attacking the [[Headquarters]]. |
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− | **This may be much harder or impossible if you use [[Smoke Screen|Smokey]]-[[Heavy]]-[[Zooka]] since many [[Zooka]]s would likely die without the distraction provided by [[Critters]] and [[Shock Bomb]]s which are needed while attacking the [[Headquarters]]. |
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− | *Shield Generators defended by only a few defenses can be destroyed by using [[Artillery]] and [[Barrage]] on the defenses guarding the Shield Generators, then using [[Critters]] to pick off the Shield Generators. |
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− | |||
− | ==Defensive Strategy== |
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− | *The placement of the Generator is important; an undefended Shield Generator can be easily picked off by any troop, wasting the shield around the [[Headquarters]]. Protect it as much as possible to prevent enemy players from easily disabling the shield. |
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− | *Placing the generator behind the [[Headquarters]] can make it harder for troops to disable the shield before attacking the [[Headquarters]]. |
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− | ==Version Differences== |
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− | *At Mark I, the Shield Generator is a light blue machine with a black top that has a glass dome containing an electric coil at one end. |
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− | *At Mark II, the top part of the device has a second glass dome containing another electric coil at the opposite end. |
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− | *At Mark III, the Shield Generator is made up of what seems to be two Mark II Shield Generators placed right next to each other. |
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− | ==Trivia== |
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− | *The mark III Shield Generator appears to be two mark II Shield Generators placed right next to each other. However, the mark III Shield Generator improves the [[Headquarters]]' health by 150% whereas two mark II's would improve it by 200%. |
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− | *The Shield Generator and the Ice [[Statue]]'s health improvements are multiplicative; the shield's strength is its percentage value of the Ice-boosted HQ. This is unlike the [[Damage Amplifier]], whose damage improvements and the Ice Statue's are additive. |
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− | *Multiple Shield Generators have an additive effect to the shield, i.e. two mark IIIs would make a shield at 300% of the Ice-boosted health of the HQ. |
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− | *Unlike other [[Defensive Buildings]] and [[Prototype Defenses]], the generator can be hidden behind [[Obstacles]] without making them become transparent. |
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− | |||
− | <center> |
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− | <div class="table-back"> |
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− | {{Statistics}} |
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− | {| class="wikitable" style="width: 650px; text-align: center;" |
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− | ! scope="col" |Building Size<br />{{Res|RES = Size}} |
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− | ! scope="col" |Special Ability<br />{{Res|RES=Special}} |
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− | |- |
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− | |3x3 |
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− | |Creates a shield around the [[Headquarters]] or [[Power Core]] |
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− | |} |
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− | {{StatueStatsForm|Defense}} |
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− | |||
− | {| class="wikitable" style="width: 650px; text-align: center;" |
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− | ! rowspan="2" scope="col" |Mark Number<br />{{Res|RES = Level}} |
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− | ! rowspan="2" scope="col" |Generator Health<br />{{Res|RES = Hitpoint|SIZE = 25px}} |
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− | ! rowspan="2" scope="col" |Shield Strength<br />{{Res|RES = Protect|link=}} |
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− | ! colspan="4" scope="col" |Build Cost |
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− | ! rowspan="2" scope="col" |Build Time<br />{{Res|RES = Time}} |
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− | ! rowspan="2" scope="col" |Weapon Lab<br />level Required |
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− | |- |
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− | ! scope="col" |Fuses<br />{{Res|RES=Fuse|link=Prototype Modules}} |
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− | ! scope="col" |Gears<br />{{Res|RES=Gear|link=Prototype Modules}} |
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− | ! scope="col" |Rods<br />{{Res|RES=Rod|link=Prototype Modules}} |
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− | ! scope="col" |Capacitors<br />{{Res|RES=Capacitor|link=Prototype Modules}} |
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− | |- |
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− | |1 |
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− | |class="StatueStat BH"|20,000 |
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− | |50% |
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− | |0 |
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− | |3 |
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− | |3 |
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− | |0 |
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− | |1h |
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− | |1 |
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− | |- |
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− | |2 |
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− | |class="StatueStat BH"|27,500 |
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− | |100% |
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− | |6 |
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− | |3 |
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− | |0 |
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− | |3 |
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− | |4h |
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− | |3 |
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− | |- |
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− | |3 |
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− | |class="StatueStat BH"|35,000 |
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− | |150% |
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− | |9 |
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− | |0 |
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− | |3 |
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− | |6 |
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− | |12h |
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− | |5 |
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− | |} |
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− | </div> |
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− | </center> |
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− | {{BuildingsMenu}} |
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− | [[de:Schildgenerator]] |
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[[Category:Prototype Defenses]] |
[[Category:Prototype Defenses]] |
Revision as of 00:56, 6 February 2017
I want to kill myself and I need help. If you care go on boombeach.wikia.com/wiki/User:HardCoreBloons and leave a helpful message.