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[[File:ShockMine.png|center|200px|link=]]
 
[[File:ShockMine.png|center|200px|link=]]
   
<p style="text-align: center;">'''''"Shocking! Enemy troops caught in the area of effect are briefly stunned and unable to move or attack."'''''</p>
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{{Quote|Shocking! Enemy troops caught in the area of effect are briefly stunned and unable to move or attack.}}
   
 
==Summary==
 
==Summary==

Revision as of 20:28, October 19, 2015

Stopwatch This page/section contains known information about a future update to the game. The content discussed here is not yet in the game. Stopwatch
ShockMine
"Shocking! Enemy troops caught in the area of effect are briefly stunned and unable to move or attack."

Summary

  • Shock Mines are traps that will be triggered when troops are sufficiently close to it.
  • Shock Mines will shock troops in its area of effect which makes them unable to move or attack.
  • Shock Mines also deal damage to troops in its area of effect.
  • Shock Mines are visible to attackers.
  • Shock Mines reappear after every attack on your base. You never have to rebuild them.
  • Shock Mines are upgraded using the Armory.
  • Statues do not increase the Shock Mine's damage dealt or shock duration.

Offensive Strategy

Defensive Strategy

Upgrade Differences

Trivia

Statistics

HQ Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
Number Available 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 3 3
Building Size
Size
Trigger Radius
Trigger Radius
Effect Radius
Damagetype
1x1
Level
Level
Damage
Damage
Shock Duration
Stun
Upgrade Cost
Gold
Upgrade Time
Stopwatch
Build Cost
Wood
Instant
Diamond
Armory Level Required
Menu icon research
XP Gain
Icon info xp
1 38 6.0s N/A N/A N/A N/A N/A
2 42 6.5s
3 46 7.0s
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