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Revision as of 11:37, 22 October 2015

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ShockMine
"Shocking! Enemy troops caught in the area of effect are briefly stunned and unable to move or attack."

Summary

  • Shock Mines are traps that will be triggered when troops are sufficiently close to them.
  • Shock Mines are first unlocked upon reaching Headquarters level 21.
  • Shock Mines will shock troops in its area of effect which makes them unable to move or attack.
  • Shock Mines also deal damage to troops in its area of effect.
  • Shock Mines are visible to attackers.
  • Shock Mines reappear after every attack on your base. You never have to rebuild them.
  • Shock Mines are upgraded using the Armory.
  • Statues do not increase the Shock Mine's damage dealt or shock duration.
  • There is a short delay between when the Mine is triggered and when it detonates.

Offensive Strategy

Defensive Strategy

  • Place them away from defenses that are likely to be attacked by Artillery and Barrage before troops are deployed, in order to prevent attackers from triggering them prematurely.

Upgrade Differences

  • As the Shock Mine is upgraded, its damage increases by 4 and the shock duration increases by half a second per level.

Trivia

Statistics

HQ Level 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25
Number Available 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 3 3 3 3 3
Building Size
Size
Trigger Radius
Trigger Radius
Effect Radius
Splash Radius
1x1 1.5 Tiles
Level
Level
Damage
Damage
Shock Duration
Stun
Upgrade Cost
Gold
Upgrade Time
Time
Build Cost
Iron
Instant
Diamonds
Armory Level Required
Combat Academy
XP Gain
Xp
1 38 6.0s N/A N/A 50,000 N/A N/A N/A
2 42 6.5s 2,920,000 21h 1,069 21 45
3 46 7.0s 21