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{{Protection}} {{MagicWords}} |
{{Protection}} {{MagicWords}} |
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− | [[File: |
+ | [[File:ShockMinec.png|center|80px|link=]] |
{{Quote|Shocking! Enemy troops caught in the area of effect are briefly stunned and unable to move or attack.}} |
{{Quote|Shocking! Enemy troops caught in the area of effect are briefly stunned and unable to move or attack.}} |
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*Place them away from defenses that are likely to be attacked by [[Artillery]] and [[Barrage]] before troops are deployed, in order to prevent attackers from triggering them prematurely. |
*Place them away from defenses that are likely to be attacked by [[Artillery]] and [[Barrage]] before troops are deployed, in order to prevent attackers from triggering them prematurely. |
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*Place Shock Mines away from each other to prevent several from getting destroyed at the same time. |
*Place Shock Mines away from each other to prevent several from getting destroyed at the same time. |
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+ | *Never place a Shock Mine next to or within one tile of the [[Headquarters]], as when [[Warrior]]s reach the building under a [[Smoke Screen]] the shock duration will not outlast the [[Warrior]]'s cover, and they will all hit in unison like normal. |
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==Upgrade Differences== |
==Upgrade Differences== |
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*[[Mine]]s and [[Boom Mine]]s are both built using [[Wood]], but the Shock Mine is built using [[Iron]]. |
*[[Mine]]s and [[Boom Mine]]s are both built using [[Wood]], but the Shock Mine is built using [[Iron]]. |
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*When the [[Headquarters]] is destroyed, all the buildings except the [[Mine]]s, [[Boom Mine]]s, and Shock Mines explode. |
*When the [[Headquarters]] is destroyed, all the buildings except the [[Mine]]s, [[Boom Mine]]s, and Shock Mines explode. |
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+ | *It is possible for a Shock Mine to stun buildings if they are under the influence of Universal Remote/Remote Hack, should a troop trigger it. |
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<center> |
<center> |
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+ | |||
− | <div class="table-back"> |
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− | {{Statistics}} |
+ | <div class="table-back">{{Statistics}} |
{{NumberAvailable |
{{NumberAvailable |
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|HQ21=3 |
|HQ21=3 |
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+ | |HQ23=4 |
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}} |
}} |
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{| class="wikitable" style="width: 650px; text-align: center;" |
{| class="wikitable" style="width: 650px; text-align: center;" |
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|22 |
|22 |
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|52 |
|52 |
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+ | |- |
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+ | |6 |
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+ | |61 |
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+ | |8.5s |
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+ | |4,000,000 |
||
+ | |1d 5h |
||
+ | |? |
||
+ | |1,353 |
||
+ | |23 |
||
+ | |53 |
||
+ | |- |
||
+ | |7 |
||
+ | |66 |
||
+ | |9.0s |
||
+ | |4,400,000 |
||
+ | |1d 7h |
||
+ | |? |
||
+ | |1,443 |
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+ | |23 |
||
+ | |55 |
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|} |
|} |
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</div> |
</div> |
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</center> |
</center> |
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+ | |||
{{BuildingsMenu}} |
{{BuildingsMenu}} |
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[[de:Schockmine]] |
[[de:Schockmine]] |
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[[ru:Шоковая мина]] |
[[ru:Шоковая мина]] |
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[[Category:Defensive Buildings]] |
[[Category:Defensive Buildings]] |
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+ | [[Category:Traps]] |
Revision as of 13:53, 5 February 2020
Summary
- Shock Mines are traps that will be triggered when troops are sufficiently close to them.
- Shock Mines are first unlocked upon reaching Headquarters level 21.
- Shock Mines will shock troops in its area of effect which makes them unable to move or attack.
- Shock Mines also deal minor damage to troops in its area of effect.
- Shock Mines are visible to attackers.
- Shock Mines reappear after every attack on your base. You never have to rebuild them.
- Shock Mines are upgraded using the Armory.
- Statues do not increase the Shock Mine's damage dealt or shock duration.
- There is a short delay between when the Mine is triggered and when it detonates.
Offensive Strategy
- Like Mines and Boom Mines, you can trigger them using Artillery, Barrage, and Critters.
- Grenadiers can trigger Shock Mines with their grenades, so Shock Mines are very unlikely to come into play if you use Grenadiers throughout the attack.
- When using Warriors, Shock Mines located on the preferred path can easily be taken out of the equation with GBE. However if singled out mines appear within a tile of any building on the path, it is best to Flare to that building and drop a Smoke on it so the Warriors can group up and recover from the shock before the next Flare is deployed.
Defensive Strategy
- Place them away from defenses that are likely to be attacked by Artillery and Barrage before troops are deployed, in order to prevent attackers from triggering them prematurely.
- Place Shock Mines away from each other to prevent several from getting destroyed at the same time.
- Never place a Shock Mine next to or within one tile of the Headquarters, as when Warriors reach the building under a Smoke Screen the shock duration will not outlast the Warrior's cover, and they will all hit in unison like normal.
Upgrade Differences
- There are no visual changes as the Shock Mine is upgraded.
- As the Shock Mine is upgraded, its damage increases by approximately 10% and the shock duration increases by half a second per level.
Trivia
- Mines and Boom Mines are both built using Wood, but the Shock Mine is built using Iron.
- When the Headquarters is destroyed, all the buildings except the Mines, Boom Mines, and Shock Mines explode.
- It is possible for a Shock Mine to stun buildings if they are under the influence of Universal Remote/Remote Hack, should a troop trigger it.
Statistics
HQ Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 3 | 4 | 4 | 4 |
Building Size |
Trigger Radius |
Effect Radius |
---|---|---|
1x1 | 1.5 Tiles | 3 Tiles |