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Summary
- Shock Mines are traps that will be triggered when troops are sufficiently close to them.
- Shock Mines are first unlocked upon reaching Headquarters level 21.
- Shock Mines will shock troops in its area of effect which makes them unable to move or attack.
- Shock Mines also deal damage to troops in its area of effect.
- Shock Mines are visible to attackers.
- Shock Mines reappear after every attack on your base. You never have to rebuild them.
- Shock Mines are upgraded using the Armory.
- Statues do not increase the Shock Mine's damage dealt or shock duration.
Offensive Strategy
Defensive Strategy
Upgrade Differences
Trivia
Statistics
HQ Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Number Available | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 3 | 3 | 3 | 3 |
Building Size |
Trigger Radius |
Effect Radius |
---|---|---|
1x1 |
Level |
Damage |
Shock Duration |
Upgrade Cost |
Upgrade Time |
Build Cost |
Instant |
Armory Level Required |
XP Gain |
---|---|---|---|---|---|---|---|---|
1 | 38 | 6.0s | N/A | N/A | N/A | N/A | N/A | |
2 | 42 | 6.5s | ||||||
3 | 46 | 7.0s |