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**A statue's effect can be doubled for a certain amount of time using [[Power Powder]].
 
**A statue's effect can be doubled for a certain amount of time using [[Power Powder]].
 
**There are no restrictions on what idols and guardians you can have, but you can only have one of each specific type of masterpiece. For example, the game will not let you place a [[Troops|troop]] health masterpiece if you already have another [[Troops|troop]] health masterpiece. You can have two masterpieces of the same element like both a [[Troops|troop]] health and a [[Troops|troop]] damage masterpiece. You are just not allowed to have two masterpieces with the same effect.
 
**There are no restrictions on what idols and guardians you can have, but you can only have one of each specific type of masterpiece. For example, the game will not let you place a [[Troops|troop]] health masterpiece if you already have another [[Troops|troop]] health masterpiece. You can have two masterpieces of the same element like both a [[Troops|troop]] health and a [[Troops|troop]] damage masterpiece. You are just not allowed to have two masterpieces with the same effect.
  +
** As of the October 2014 update, ice Statues can now appear on Dr. Terror bases and Power bases. Up to two ice Statues with unlimited increments can appear on each of these bases: one increases building health, the other increases defensive building damage. This is because other elements of Statues make no sense in NPC bases, and multiple statues of each type will waste space.
 
----
 
----
   
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<center>
 
<center>
 
{| class="wikitable" style="text-align: center;"
 
{| class="wikitable" style="text-align: center;"
! scope="col" style="padding: 0px 10px;"|Statue Tier
+
! scope="col" style="padding: 0px 10px;" |Statue Tier
! scope="col" style="padding: 0px 10px;"|[[Sculptor|Sculpting]] Cost
+
! scope="col" style="padding: 0px 10px;" |[[Sculptor|Sculpting]] Cost
! scope="col" style="padding: 0px 10px;"|[[Power Stone#Power Stone Sizes|Type]] Chance
+
! scope="col" style="padding: 0px 10px;" |[[Power Stone#Power Stone Sizes|Type]] Chance
! scope="col" style="padding: 0px 10px;"|[[Sculptor|Sculpting]] Time
+
! scope="col" style="padding: 0px 10px;" |[[Sculptor|Sculpting]] Time
! scope="col" style="padding: 0px 10px;"|Reclaim For
+
! scope="col" style="padding: 0px 10px;" |Reclaim For
 
|-
 
|-
| style="padding: 0px 10px;"|Idol
+
| style="padding: 0px 10px;" |Idol
| style="padding: 0px 10px;"|7 [[Power Stone#Fragment|Fragments]]
+
| style="padding: 0px 10px;" |7 [[Power Stone#Fragment|Fragments]]
| style="padding: 0px 10px;"|85%
+
| style="padding: 0px 10px;" |85%
| style="padding: 0px 10px;"|10s
+
| style="padding: 0px 10px;" |10s
| style="padding: 0px 10px;"|1 [[Power Stone#Shard|Shard]]
+
| style="padding: 0px 10px;" |1 [[Power Stone#Shard|Shard]]
 
|-
 
|-
| style="padding: 0px 10px;"|Guardian
+
| style="padding: 0px 10px;" |Guardian
| style="padding: 0px 10px;"|7 [[Power Stone#Shard|Shards]]
+
| style="padding: 0px 10px;" |7 [[Power Stone#Shard|Shards]]
| style="padding: 0px 10px;"|12%
+
| style="padding: 0px 10px;" |12%
| style="padding: 0px 10px;"|1h
+
| style="padding: 0px 10px;" |1h
| style="padding: 0px 10px;"|1 [[Power Stone#Crystal|Crystal]]
+
| style="padding: 0px 10px;" |1 [[Power Stone#Crystal|Crystal]]
 
|-
 
|-
| style="padding: 0px 10px;"|Masterpiece
+
| style="padding: 0px 10px;" |Masterpiece
| style="padding: 0px 10px;"|7 [[Power Stone#Crystal|Crystals]]
+
| style="padding: 0px 10px;" |7 [[Power Stone#Crystal|Crystals]]
| style="padding: 0px 10px;"|3%
+
| style="padding: 0px 10px;" |3%
| style="padding: 0px 10px;"|10h
+
| style="padding: 0px 10px;" |10h
| style="padding: 0px 10px;"|7 [[Power Powder]]
+
| style="padding: 0px 10px;" |7 [[Power Powder]]
 
|}
 
|}
   
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{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width:100%; text-align: center;"
 
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width:100%; text-align: center;"
 
|-
 
|-
! colspan="2" scope="col"|Statue Type
+
! colspan="2" scope="col" |Statue Type
! scope="col"|Idol
+
! scope="col" |Idol
! scope="col"|Guardian
+
! scope="col" |Guardian
! scope="col"|Masterpiece
+
! scope="col" |Masterpiece
 
|-
 
|-
! rowspan="3" scope="col" style="background-color:#64FF4F;background-image: -webkit-gradient(linear,left top,left bottom,color-stop(0, #64FF4F),color-stop(1, #358728));background-image: -o-linear-gradient(bottom, #64FF4F 0%, #358728 100%);background-image: -moz-linear-gradient(bottom, #64FF4F 0%, #358728 100%);background-image: -webkit-linear-gradient(bottom, #64FF4F 0%, #358728 100%);background-image: -ms-linear-gradient(bottom, #64FF4F 0%, #358728 100%);background-image: linear-gradient(to bottom, #64FF4F 0%, #358728 100%);"|Life
+
! rowspan="3" scope="col" style="background-color:#64FF4F;background-image: -webkit-gradient(linear,left top,left bottom,color-stop(0, #64FF4F),color-stop(1, #358728));background-image: -o-linear-gradient(bottom, #64FF4F 0%, #358728 100%);background-image: -moz-linear-gradient(bottom, #64FF4F 0%, #358728 100%);background-image: -webkit-linear-gradient(bottom, #64FF4F 0%, #358728 100%);background-image: -ms-linear-gradient(bottom, #64FF4F 0%, #358728 100%);background-image: linear-gradient(to bottom, #64FF4F 0%, #358728 100%);" |Life
 
! [[Gold]] {{Res|RES = Gold}}<br />production increase
 
! [[Gold]] {{Res|RES = Gold}}<br />production increase
 
| 6-10%
 
| 6-10%
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| 12-25%
 
| 12-25%
 
|-
 
|-
! rowspan="2" scope="col" style="background-color:#01F0F9;background-image: -webkit-gradient(linear,left top,left bottom,color-stop(0, #01F1F9),color-stop(1, #038F94));background-image: -o-linear-gradient(bottom, #01F1F9 0%, #038F94 100%);background-image: -moz-linear-gradient(bottom, #01F1F9 0%, #038F94 100%);background-image: -webkit-linear-gradient(bottom, #01F1F9 0%, #038F94 100%);background-image: -ms-linear-gradient(bottom, #01F1F9 0%, #038F94 100%);background-image: linear-gradient(to bottom, #01F1F9 0%, #038F94 100%);"|Ice
+
! rowspan="2" scope="col" style="background-color:#01F0F9;background-image: -webkit-gradient(linear,left top,left bottom,color-stop(0, #01F1F9),color-stop(1, #038F94));background-image: -o-linear-gradient(bottom, #01F1F9 0%, #038F94 100%);background-image: -moz-linear-gradient(bottom, #01F1F9 0%, #038F94 100%);background-image: -webkit-linear-gradient(bottom, #01F1F9 0%, #038F94 100%);background-image: -ms-linear-gradient(bottom, #01F1F9 0%, #038F94 100%);background-image: linear-gradient(to bottom, #01F1F9 0%, #038F94 100%);" |Ice
 
! [[Buildings|Building]] Health <span style="font-weight:bold;">increase</span>
 
! [[Buildings|Building]] Health <span style="font-weight:bold;">increase</span>
 
| 3-6%
 
| 3-6%
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| 18-37%
 
| 18-37%
 
|-
 
|-
! rowspan="2" scope="col" style="background-color:#FF8D65;background-image: -webkit-gradient(linear,left top,left bottom,color-stop(0, #FC612D),color-stop(1, #AD3C1A));background-image: -o-linear-gradient(bottom, #FC612D 0%, #AD3C1A 100%);background-image: -moz-linear-gradient(bottom, #FC612D 0%, #AD3C1A 100%);background-image: -webkit-linear-gradient(bottom, #FC612D 0%, #AD3C1A 100%);background-image: -ms-linear-gradient(bottom, #FC612D 0%, #AD3C1A 100%);background-image: linear-gradient(to bottom, #FC612D 0%, #AD3C1A 100%);"|Magma
+
! rowspan="2" scope="col" style="background-color:#FF8D65;background-image: -webkit-gradient(linear,left top,left bottom,color-stop(0, #FC612D),color-stop(1, #AD3C1A));background-image: -o-linear-gradient(bottom, #FC612D 0%, #AD3C1A 100%);background-image: -moz-linear-gradient(bottom, #FC612D 0%, #AD3C1A 100%);background-image: -webkit-linear-gradient(bottom, #FC612D 0%, #AD3C1A 100%);background-image: -ms-linear-gradient(bottom, #FC612D 0%, #AD3C1A 100%);background-image: linear-gradient(to bottom, #FC612D 0%, #AD3C1A 100%);" |Magma
 
! [[Troops|Troop]] Health <span style="font-weight:bold;">increase</span>
 
! [[Troops|Troop]] Health <span style="font-weight:bold;">increase</span>
 
| 4-7%
 
| 4-7%
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| 15-32%
 
| 15-32%
 
|-
 
|-
! rowspan="3" scope="col" style="background-color:#FB6CFF;background-image: -webkit-gradient(linear,left top,left bottom,color-stop(0, #FA6CFF),color-stop(1, #933C96));background-image: -o-linear-gradient(bottom, #FA6CFF 0%, #933C96 100%);background-image: -moz-linear-gradient(bottom, #FA6CFF 0%, #933C96 100%);background-image: -webkit-linear-gradient(bottom, #FA6CFF 0%, #933C96 100%);background-image: -ms-linear-gradient(bottom, #FA6CFF 0%, #933C96 100%);background-image: linear-gradient(to bottom, #FA6CFF 0%, #933C96 100%);"|Dark
+
! rowspan="3" scope="col" style="background-color:#FB6CFF;background-image: -webkit-gradient(linear,left top,left bottom,color-stop(0, #FA6CFF),color-stop(1, #933C96));background-image: -o-linear-gradient(bottom, #FA6CFF 0%, #933C96 100%);background-image: -moz-linear-gradient(bottom, #FA6CFF 0%, #933C96 100%);background-image: -webkit-linear-gradient(bottom, #FA6CFF 0%, #933C96 100%);background-image: -ms-linear-gradient(bottom, #FA6CFF 0%, #933C96 100%);background-image: linear-gradient(to bottom, #FA6CFF 0%, #933C96 100%);" |Dark
 
! [[Gunboat]] Energy <span style="font-weight:bold;">increase</span>
 
! [[Gunboat]] Energy <span style="font-weight:bold;">increase</span>
 
| 5-8%
 
| 5-8%

Revision as of 05:49, 26 October 2014

"In old war times, soldiers used to believe that the construction of statues had a mysterious aura or power which would favor them in war."


Life Idols Life Guardians Life Masterpieces
Magma Idols Magma Guardians Magma Masterpieces
Ice Idols Ice Guardians Ice Masterpieces
Dark Idols Dark Guardians Dark Masterpieces

  • Summary
    • Statues are created from the Sculptor. Power Stones are required to create statues. For information regarding the odds of getting Power Stones from attacks, click here.
    • Statues come in 4 different elements: Life, Ice, Magma, and Dark.
    • Statues boost different aspects of the game, such as increasing building health or increasing Wood production rate.
    • Life Statues boost resource production, Ice Statues boost your buildings, Magma Statues boost your troops and Dark Statues boost Power Stone chance, initial Gunboat energy, and resource rewards from raids.
    • Statues with the same effect DO stack. For example, having one +8% Gunboat energy statue and a +12% Gunboat energy statue placed at the same time will result in you having 20% more energy.
    • A statue's effect can be doubled for a certain amount of time using Power Powder.
    • There are no restrictions on what idols and guardians you can have, but you can only have one of each specific type of masterpiece. For example, the game will not let you place a troop health masterpiece if you already have another troop health masterpiece. You can have two masterpieces of the same element like both a troop health and a troop damage masterpiece. You are just not allowed to have two masterpieces with the same effect.
    • As of the October 2014 update, ice Statues can now appear on Dr. Terror bases and Power bases. Up to two ice Statues with unlimited increments can appear on each of these bases: one increases building health, the other increases defensive building damage. This is because other elements of Statues make no sense in NPC bases, and multiple statues of each type will waste space.


Statistics

Statue Tier Sculpting Cost Type Chance Sculpting Time Reclaim For
Idol Fragments 85% 10s 1 Shard
Guardian Shards 12% 1h 1 Crystal
Masterpiece Crystals 3% 10h 7 Power Powder


Possible Statues

Statue Type Idol Guardian Masterpiece
Life Gold Gold
production increase
6-10% 12-20% 24-50%
Wood Wood, Stone Stone
or Iron Iron
production increase
7-12% 15-25% 30-62%
All Resources Production increase 3-5% 6-10% 12-25%
Ice Building Health increase 3-6% 7-13% 15-32%
Defensive Building Damage increase 4-7% 9-15% 18-37%
Magma Troop Health increase 4-7% 8-14% 16-35%
Troop Damage increase 3-6% 7-13% 15-32%
Dark Gunboat Energy increase 5-8% 10-17% 20-42%
Resource Reward increase 6-10% 12-20% 24-50%
Power Stone chance increase 9-15% 18-30% 36-75%


  • NOTE: Older statues may not apply to this chart entirely due to updates before the global release.