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Super MortarJ18
"Behold, the Super Mortar 3000! It will shred your troops to ribbons! MUHAHAHA!"

Super MortarJ18
Level 1-4

Summary

  • The Super Mortar is an improved version of a Mortar.
    • It functions similar to the Mortar, with greater stats, increased range, somewhat reduced rate of fire, and lacks a blindspot.
  • It appears on Lt. Hammerman's HQ base levels 25, 40 (2), 55, and 60 (2).
  • This Building cannot be built by the player.

Offensive Strategy

  • Generally, since it has no blindspot, the best strategy to deal with the Super Mortar is simply to keep your Troops moving while they are in the Super Mortar's range. Due to its slow firing rate and its projectile's slow falling speed, it is very easy to have the Super Mortar miss.
  • It is generally not advised to attack a Super Mortar using Troops because it does enough damage to destroy them outright.
  • The recommended way to destroy a Super Mortar is to use a Warrior composition.
    • The Warriors can outrun the Super Mortar's projectiles on approach due to their high speed.
    • Warriors also have high damage for the space they take. They will likely destroy the Super Mortar before it recovers from a Shock Bomb. It is recommended to shock it in advance, so as to avoid stunning the Warriors.
      • Tiny Shock, when available, can prove much more useful when combined with this strategy, as it will buy 30 seconds for them, more than enough to cripple if not completely destroy it.
    • If Remote Hack is avaliable, it can achieve a similar effect if the Super Mortar is locate close to other defenses, as their concentrated fire will shred through its health while it struggles to target them.

Upgrade Differences

  • The Super Mortar does not have any visual upgrade differences.
  • The Super Mortar's barrel is similar to a convectional mortar, but the barrel has red plating around and a red dot sight on top. It is also surrounded by hazard plates.

Trivia

  • The Super Mortar used to sometimes appear on Operations, but later, Supercell removed them from standard Operations, and now it is exclusive to Duplexity.
  • The old sprite for the Super Mortar can be found here.
  • The Super Mortar has the largest attack range of any building without a blindspot.
  • The Super Mortar was formerly named "Super Mortar 3000" before Supercell removed the suffix, although the name is still used by Hammerman.

Statistics

Building Size
Size
Range
Range
Attack Speed
Shot
Damage Type
Damage Type
Splash Radius
Splash Radius
3x3 25 6s Splash 1.2 Tiles
Level
Level
Hitpoints
Hitpoints
Damage Per Second
Damage
Damage Per Shot
Damage
1 10,000 250 1,500
2 15,000 400 2,400
3 20,000 500 3,000
4 25,000 700 4,200
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