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Heavy-Zooka
Yay Me!!!
[]

I've upgraded my HQ to 12, so I think I'm officially in mid-game now!

So, I will write this guide to help others in their early days.

Offense[]

LCs:[]

I suggest not to prioritize your LCs unless you are in HQ's 4, 8, 10, or 12. Always do prioritize your GB though. You could always use a bit more energy. In HQ 4, you will unlock Sgt. Brick, a good damage-dealer that can support all heavies. However, try getting and using Dr. Kavan ASAP. More about this in the next section.

What to Attack:[]

Usually, try to attack bases you can easily beat so as not to lose troops. In the last attack of the day though, attack a hard base, or if the HQ is level 6+, attack Hammerman, an OP or Dr. T. Do hold off on the first Hammerman until HQ 6 and the later ones until HQ 9, so you can get the resources, stone or iron, that you desperately need. Needless to say, it's also a good idea to mine the trees and stones in your base when you only need them.

Strategies:[]

HQ 1-3: Riflemen-Riflemen (Rifleman * 10-14)

HQ 4: Heavy-Heavy-Heavy (Heavy * 6)

HQ 5-10: Heavy-Heavy-Zooka-(Zooka)-(Zooka) (Heavy * 4-6, Zooka * 4-21)

HQ 11: Riflemen-Riflemen-Riflemen-Zooka-Zooka (Rifleman * 45, Zooka * 14)

HQ 12: Tank-Tank-Tank-Tank-Tank-Tank (Tank * 12!)

Note: The reason I prefer Rooka in HQ 11 is because most players you attack will have BC's.[]

Defense[]

Coming soon!

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